fix indices bug

This commit is contained in:
2017-08-22 01:48:42 +01:00
parent 1877f1013d
commit 78484c53a4
3 changed files with 10 additions and 8 deletions

View File

@@ -571,20 +571,21 @@ void ui::Canvas::layer_add(std::string name)
m_order.push_back(idx);
m_current_layer_idx = idx;
}
void ui::Canvas::layer_remove(int idx)
void ui::Canvas::layer_remove(int idx) // m_order index
{
int n = m_order[idx];
for (auto& i : m_order)
if (i > m_order[idx])
if (i > n)
i--;
m_layers.erase(m_layers.begin() + idx);
m_layers.erase(m_layers.begin() + n);
m_order.erase(m_order.begin() + idx);
m_current_layer_idx = std::max<int>(m_layers.size() - 1, idx);
m_current_layer_idx = m_order[std::min<int>(m_layers.size() - 1, idx)];
}
void ui::Canvas::layer_order(int idx, int pos)
void ui::Canvas::layer_order(int idx, int pos) // m_order index
{
std::swap(m_order[idx], m_order[pos]);
}
void ui::Canvas::layer_merge(int source_idx, int dest_idx)
void ui::Canvas::layer_merge(int source_idx, int dest_idx) // m_layer index
{
m_dirty = false;