implement selection mask with lasso tool
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@@ -31,7 +31,7 @@ void NodeImage::clone_copy(Node* dest) const
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void NodeImage::create()
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{
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if (!m_path.empty() && TextureManager::load(m_path.c_str()))
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if (!m_path.empty() && TextureManager::load(m_path.c_str(), m_use_mipmaps))
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{
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//LOG("load image node %s", m_path.c_str());
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auto tex_sz = TextureManager::get(m_tex_id).size();
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