Move canvas resource formats to renderer gl
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@@ -753,6 +753,11 @@ Results:
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viewport/clear/blend/depth/scissor state, color clears, active texture units,
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fallback 2D texture unbinds, copy targets, and RGBA8 render-target formats
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through the renderer GL backend mapping.
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- Canvas resource setup now routes stroke-buffer RGBA8/RGBA16F/RGBA32F
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formats, flood-fill texture upload format/type, brush/stencil/mix sampler
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filters and wraps, and cube-strip import channel formats through the renderer
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GL backend mapping. The clamp-to-border sampler wrap is now cataloged and
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tested in `pp_renderer_gl`.
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- Known remaining warnings: legacy project/vendor diagnostics, Visual Studio
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vcpkg-manifest warning, `LNK4099` missing libyuv PDBs, and `LNK4098` runtime
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library conflict from retained vendor binaries.
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