Move canvas resource formats to renderer gl
This commit is contained in:
@@ -105,6 +105,7 @@ constexpr std::uint32_t gl_texture_wrap_t = 0x2803U;
|
||||
constexpr std::uint32_t gl_texture_wrap_r = 0x8072U;
|
||||
constexpr std::uint32_t gl_texture_border_color = 0x1004U;
|
||||
constexpr std::uint32_t gl_repeat = 0x2901U;
|
||||
constexpr std::uint32_t gl_clamp_to_border = 0x812DU;
|
||||
constexpr std::uint32_t gl_clamp_to_edge = 0x812FU;
|
||||
constexpr std::uint32_t gl_texture0 = 0x84C0U;
|
||||
constexpr std::uint32_t gl_pixel_pack_buffer = 0x88EBU;
|
||||
@@ -652,6 +653,11 @@ std::uint32_t clamp_to_edge_texture_wrap() noexcept
|
||||
return gl_clamp_to_edge;
|
||||
}
|
||||
|
||||
std::uint32_t clamp_to_border_texture_wrap() noexcept
|
||||
{
|
||||
return gl_clamp_to_border;
|
||||
}
|
||||
|
||||
std::uint32_t active_texture_unit(std::uint32_t unit_index) noexcept
|
||||
{
|
||||
return gl_texture0 + unit_index;
|
||||
|
||||
Reference in New Issue
Block a user