Move canvas resource formats to renderer gl
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@@ -127,6 +127,7 @@ struct OpenGlReadbackFormat {
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[[nodiscard]] std::uint32_t nearest_texture_filter() noexcept;
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[[nodiscard]] std::uint32_t repeat_texture_wrap() noexcept;
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[[nodiscard]] std::uint32_t clamp_to_edge_texture_wrap() noexcept;
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[[nodiscard]] std::uint32_t clamp_to_border_texture_wrap() noexcept;
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[[nodiscard]] std::uint32_t active_texture_unit(std::uint32_t unit_index) noexcept;
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[[nodiscard]] std::uint32_t texture_cube_map_target() noexcept;
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[[nodiscard]] std::uint32_t cube_map_allocation_face_texture_target(std::uint32_t face_index) noexcept;
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