added timeline slider and export animation frames
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@@ -184,6 +184,7 @@ public:
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void move_child(Node* n, int index);
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void move_child_offset(Node* n, int offset);
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int get_child_index(Node* n);
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Node* get_child_at(int index);
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glm::vec4 get_children_rect() const;
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void mouse_capture();
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void mouse_release();
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