use mutex to avoid window destroy deadlock, fix vertical slider to increase value upward
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@@ -22,6 +22,11 @@ void NodePanelQuick::init()
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init_controls();
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}
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void NodePanelQuick::set_color(glm::vec3 color)
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{
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static_cast<NodeBorder*>(m_button_color_current->m_children[0].get())->m_color = glm::vec4(color, 1.f);
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}
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void NodePanelQuick::init_controls()
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{
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auto s = find<NodeStrokePreview>("quick-brush1");
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