Move sampler parameter mapping to renderer gl

This commit is contained in:
2026-06-01 18:13:55 +02:00
parent f1e2743d58
commit 8130a922d0
6 changed files with 78 additions and 12 deletions

View File

@@ -1,5 +1,6 @@
#pragma once
#include <array>
#include <cstdint>
#include <span>
#include <string_view>
@@ -44,5 +45,11 @@ struct OpenGlTextureParameter {
[[nodiscard]] std::span<const std::uint32_t> panopainter_cube_face_texture_targets() noexcept;
[[nodiscard]] std::uint32_t cube_face_texture_target(std::uint32_t face_index) noexcept;
[[nodiscard]] std::span<const OpenGlTextureParameter> default_render_target_texture_parameters() noexcept;
[[nodiscard]] std::array<OpenGlTextureParameter, 5> sampler_parameters_for_filter_wrap(
std::uint32_t filter,
std::uint32_t wrap) noexcept;
[[nodiscard]] std::array<OpenGlTextureParameter, 2> sampler_filter_parameters(
std::uint32_t filter_min,
std::uint32_t filter_mag) noexcept;
}