Add renderer frame capture contract
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@@ -202,6 +202,32 @@ pp::foundation::Status RecordingCommandContext::read_texture(
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return pp::foundation::Status::success();
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}
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pp::foundation::Status RecordingCommandContext::capture_frame(
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IRenderTarget& target,
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IReadbackBuffer& destination) noexcept
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{
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if (in_render_pass_) {
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return pp::foundation::Status::invalid_argument("frame capture must be outside a render pass");
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}
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const auto desc = target.color_desc();
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const auto bytes = frame_capture_byte_size(desc);
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if (!bytes) {
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return bytes.status();
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}
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if (destination.size_bytes() < bytes.value()) {
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return pp::foundation::Status::out_of_range("frame capture buffer is too small");
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}
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push_command(commands_, RecordedRenderCommand {
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.kind = RecordedRenderCommandKind::capture_frame,
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.target_desc = desc,
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.capture_bytes = bytes.value(),
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});
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return pp::foundation::Status::success();
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}
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void RecordingCommandContext::end_render_pass() noexcept
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{
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if (!in_render_pass_) {
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@@ -281,6 +307,8 @@ const char* recorded_render_command_kind_name(RecordedRenderCommandKind kind) no
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return "draw";
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case RecordedRenderCommandKind::read_texture:
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return "read_texture";
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case RecordedRenderCommandKind::capture_frame:
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return "capture_frame";
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case RecordedRenderCommandKind::end_render_pass:
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return "end_render_pass";
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case RecordedRenderCommandKind::trace_marker:
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@@ -14,6 +14,7 @@ enum class RecordedRenderCommandKind : std::uint8_t {
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bind_mesh,
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draw,
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read_texture,
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capture_frame,
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end_render_pass,
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trace_marker,
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};
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@@ -27,6 +28,7 @@ struct RecordedRenderCommand {
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TextureDesc texture_desc {};
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ReadbackRegion readback_region {};
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std::uint64_t readback_bytes = 0;
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std::uint64_t capture_bytes = 0;
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const char* component = "";
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const char* name = "";
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};
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@@ -91,6 +93,9 @@ public:
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ITexture2D& texture,
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ReadbackRegion region,
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IReadbackBuffer& destination) noexcept override;
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[[nodiscard]] pp::foundation::Status capture_frame(
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IRenderTarget& target,
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IReadbackBuffer& destination) noexcept override;
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void end_render_pass() noexcept override;
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[[nodiscard]] bool in_render_pass() const noexcept;
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@@ -231,6 +231,16 @@ pp::foundation::Result<std::uint64_t> readback_byte_size(TextureDesc desc, Readb
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return pp::foundation::Result<std::uint64_t>::success(bytes);
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}
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pp::foundation::Result<std::uint64_t> frame_capture_byte_size(TextureDesc desc) noexcept
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{
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if (!desc.render_target) {
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return pp::foundation::Result<std::uint64_t>::failure(
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pp::foundation::Status::invalid_argument("frame capture source must be a render target"));
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}
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return texture_byte_size(desc);
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}
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const char* texture_format_name(TextureFormat format) noexcept
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{
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switch (format) {
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@@ -126,6 +126,9 @@ public:
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ITexture2D& texture,
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ReadbackRegion region,
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IReadbackBuffer& destination) noexcept = 0;
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[[nodiscard]] virtual pp::foundation::Status capture_frame(
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IRenderTarget& target,
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IReadbackBuffer& destination) noexcept = 0;
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virtual void end_render_pass() noexcept = 0;
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};
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@@ -146,6 +149,7 @@ public:
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[[nodiscard]] pp::foundation::Result<std::uint64_t> readback_byte_size(
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TextureDesc desc,
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ReadbackRegion region) noexcept;
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[[nodiscard]] pp::foundation::Result<std::uint64_t> frame_capture_byte_size(TextureDesc desc) noexcept;
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[[nodiscard]] pp::foundation::Status validate_readback_region(TextureDesc desc, ReadbackRegion region) noexcept;
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[[nodiscard]] const char* texture_format_name(TextureFormat format) noexcept;
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[[nodiscard]] const char* primitive_topology_name(PrimitiveTopology topology) noexcept;
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