Move texture2d mapping to renderer gl
This commit is contained in:
@@ -133,7 +133,9 @@ Known local toolchain state:
|
||||
invalid channel counts rejected by `Texture2D::create(Image)`, RGBA8/RGBA32F
|
||||
readback formats, byte-count math, and PBO pixel-buffer target/usage/access
|
||||
mapping used by `RTT` and `PBO` readbacks, and framebuffer status naming
|
||||
used by `RTT` diagnostics. It also owns and
|
||||
used by `RTT` and `Texture2D` diagnostics. It also owns the 2D texture target,
|
||||
framebuffer setup, readback format, mipmap target, and update component-type
|
||||
tokens used by `Texture2D`. It also owns and
|
||||
validates framebuffer blit color mask and linear/nearest filters used by
|
||||
`RTT::resize` and `RTT::copy`, plus the default linear clamp-to-edge
|
||||
render-target texture parameters, texture/renderbuffer targets, depth format,
|
||||
|
||||
@@ -391,7 +391,9 @@ float texture support. It also owns the OpenGL texture upload-type mapping used
|
||||
by legacy `Texture2D` and `RTT` creation, RGBA pixel-format mapping used by
|
||||
`RTT` texture allocation, plus image channel-count to texture
|
||||
format mapping for `Texture2D` image uploads and framebuffer status naming for
|
||||
`RTT` diagnostics. RGBA8/RGBA32F readback formats, byte-count math, and PBO
|
||||
`RTT` and `Texture2D` diagnostics. `Texture2D` 2D texture binding, upload,
|
||||
mipmap generation, framebuffer readback setup, and update component-type tokens
|
||||
now delegate to `pp_renderer_gl`. RGBA8/RGBA32F readback formats, byte-count math, and PBO
|
||||
pixel-buffer target/usage/access tokens used by `RTT` and `PBO` readbacks now
|
||||
live in `pp_renderer_gl`. The framebuffer blit color mask and linear/nearest
|
||||
filter tokens used by `RTT::resize` and `RTT::copy`, plus the default
|
||||
|
||||
Reference in New Issue
Block a user