fix color bleeding
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@@ -550,10 +550,11 @@
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<None Include="data\shaders\include\rand.glsl" />
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<None Include="data\shaders\lambert.glsl" />
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<None Include="data\shaders\lightmap.glsl" />
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<None Include="data\shaders\stroke-dilate.glsl" />
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<None Include="data\shaders\stroke-instanced.glsl" />
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<None Include="data\shaders\stroke-pad.glsl" />
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<None Include="data\shaders\stroke-preview.glsl" />
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<None Include="data\shaders\stroke.glsl" />
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<None Include="data\shaders\texture-alpha-sep.glsl" />
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<None Include="data\shaders\texture-alpha.glsl" />
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<None Include="data\shaders\texture-blend.glsl" />
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<None Include="data\shaders\texture-colorize.glsl" />
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