fix color bleeding

This commit is contained in:
2019-07-21 00:27:34 +02:00
parent 02fda636ab
commit 85d9c057f8
15 changed files with 258 additions and 221 deletions

View File

@@ -7,7 +7,6 @@ enum class kShaderUniform : uint16_t
{
MVP = const_hash("mvp"),
Tex = const_hash("tex"),
TexA = const_hash("tex_alpha"),
TexFG = const_hash("tex_fg"),
TexBG = const_hash("tex_bg"),
TexMix = const_hash("tex_mix"),
@@ -60,7 +59,6 @@ enum class kShader : uint16_t
TextureMask = const_hash("texture-mask"),
TextureColorize = const_hash("texture-colorize"),
TextureAlpha= const_hash("texture-alpha"),
TextureAlphaSep= const_hash("texture-alpha-sep"),
TextureBlend= const_hash("texture-blend"),
CompErase = const_hash("comp-erase"),
CompDraw = const_hash("comp-draw"),
@@ -69,6 +67,8 @@ enum class kShader : uint16_t
Font = const_hash("font"),
Atlas = const_hash("atlas"),
Stroke = const_hash("stroke"),
StrokePad = const_hash("stroke-pad"),
StrokeDilate= const_hash("stroke-dilate"),
StrokePreview = const_hash("stroke-preview"),
Checkerboard= const_hash("checkerboard"),
Equirect = const_hash("equirect"),