fix opacity jitter

This commit is contained in:
2019-02-25 02:27:45 +01:00
parent abca1d5162
commit 87044e06c4
2 changed files with 5 additions and 5 deletions

View File

@@ -330,9 +330,9 @@ bool ShaderManager::load(kShader id, const std::string& path)
bool ShaderManager::reload()
{
bool success = true;
bool success = false;
for (auto& s : m_shaders)
success &= s.second.reload();
success |= s.second.reload();
return success;
}