implement brush presets save and restore from file, fix stencil nullptr, limit preview stroke max size

This commit is contained in:
2019-01-23 16:53:58 +01:00
parent e26fcf1163
commit 879be9d4fe
17 changed files with 282 additions and 65 deletions

View File

@@ -7,6 +7,8 @@
#ifdef __APPLE__
#include <Foundation/Foundation.h>
#endif
#include "canvas.h"
#include "app.h"
Node* NodeButtonBrush::clone_instantiate() const
{
@@ -186,7 +188,29 @@ Node* NodePanelBrushPreset::clone_instantiate() const
void NodePanelBrushPreset::init()
{
init_template("tpl-panel-brush-preset");
m_container = find<NodeBorder>("brushes");
m_btn_add = find<NodeButtonCustom>("btn-add");
m_btn_add->on_click = [this] (Node*) {
NodeBrushPresetItem* brush = new NodeBrushPresetItem;
m_container->add_child(brush);
brush->init();
brush->create();
brush->loaded();
brush->thumb_path = Canvas::I->m_current_brush->m_brush_thumb_path;
brush->high_path = Canvas::I->m_current_brush->m_brush_path;
brush->m_brush = std::make_shared<Brush>(*Canvas::I->m_current_brush);
brush->m_brush->m_tip_size = .05f;
brush->m_preview->m_brush = brush->m_brush;
brush->m_preview->draw_stroke();
brush->m_thumb->set_image(brush->m_brush->m_brush_thumb_path);
m_brushes.push_back(brush);
brush->on_click = std::bind(&NodePanelBrushPreset::handle_click, this, std::placeholders::_1);
save();
};
restore();
/*
static auto icons = Asset::list_files("data/thumbs", true, ".*\\.png$");
if ((m_container = find<NodeBorder>("brushes")))
@@ -222,6 +246,7 @@ void NodePanelBrushPreset::init()
brush->on_click = std::bind(&NodePanelBrushPreset::handle_click, this, std::placeholders::_1);
}
}
*/
}
void NodePanelBrushPreset::handle_click(Node* target)
@@ -230,32 +255,132 @@ void NodePanelBrushPreset::handle_click(Node* target)
return;
if (m_current)
m_current->m_selected = false;
m_current = (NodeButtonBrush*)target;
m_current = (NodeBrushPresetItem*)target;
m_current->m_selected = true;
if (on_brush_changed)
on_brush_changed(this, m_current->m_brushID);
on_brush_changed(this, m_current->m_brush);
}
std::shared_ptr<Brush> NodePanelBrushPreset::get_brush(int index) const
bool NodePanelBrushPreset::save()
{
auto& b = m_brushes[index]->m_brush;
TextureManager::load(m_brushes[index]->high_path.c_str(), true);
//b->m_tex_id = m_brushes[index]->high_id;
return b;
auto path = App::I.data_path + "/presets.bin";
if (FILE* fp = fopen(path.c_str(), "wb"))
{
header_t h;
h.count = m_brushes.size();
fwrite(&h, sizeof(h), 1, fp);
for (const auto& b : m_brushes)
{
item_t i;
i.m_name_len = b->m_brush->m_name.size();
i.m_brush_path_len = b->m_brush->m_brush_path.size();
i.m_brush_thumb_path_len = b->m_brush->m_brush_thumb_path.size();
i.m_stencil_path_len = b->m_brush->m_stencil_path.size();
i.m_tip_color = b->m_brush->m_tip_color;
i.m_tip_size = b->m_brush->m_tip_size;
i.m_tip_spacing = b->m_brush->m_tip_spacing;
i.m_tip_flow = b->m_brush->m_tip_flow;
i.m_tip_opacity = b->m_brush->m_tip_opacity;
i.m_tip_angle = b->m_brush->m_tip_angle;
i.m_tip_mix = b->m_brush->m_tip_mix;
i.m_tip_stencil = b->m_brush->m_tip_stencil;
i.m_tip_wet = b->m_brush->m_tip_wet;
i.m_tip_noise = b->m_brush->m_tip_noise;
i.m_tip_hue = b->m_brush->m_tip_hue;
i.m_tip_sat = b->m_brush->m_tip_sat;
i.m_tip_val = b->m_brush->m_tip_val;
i.m_tip_angle_follow = b->m_brush->m_tip_angle_follow;
i.m_tip_flow_pressure = b->m_brush->m_tip_flow_pressure;
i.m_tip_size_pressure = b->m_brush->m_tip_size_pressure;
i.m_tip_hue_pressure = b->m_brush->m_tip_hue_pressure;
i.m_tip_sat_pressure = b->m_brush->m_tip_sat_pressure;
i.m_tip_val_pressure = b->m_brush->m_tip_val_pressure;
i.m_jitter_scale = b->m_brush->m_jitter_scale;
i.m_jitter_angle = b->m_brush->m_jitter_angle;
i.m_jitter_spread = b->m_brush->m_jitter_spread;
i.m_jitter_flow = b->m_brush->m_jitter_flow;
i.m_jitter_hue = b->m_brush->m_jitter_hue;
i.m_jitter_sat = b->m_brush->m_jitter_sat;
i.m_jitter_val = b->m_brush->m_jitter_val;
i.m_blend_mode = b->m_brush->m_blend_mode;
fwrite(&i, sizeof(i), 1, fp);
fwrite(b->m_brush->m_name.c_str(), 1, b->m_brush->m_name.size(), fp);
fwrite(b->m_brush->m_brush_path.c_str(), 1, b->m_brush->m_brush_path.size(), fp);
fwrite(b->m_brush->m_brush_thumb_path.c_str(), 1, b->m_brush->m_brush_thumb_path.size(), fp);
fwrite(b->m_brush->m_stencil_path.c_str(), 1, b->m_brush->m_stencil_path.size(), fp);
}
fclose(fp);
}
return false;
}
uint16_t NodePanelBrushPreset::get_texture_id(int index) const
bool NodePanelBrushPreset::restore()
{
TextureManager::load(m_brushes[index]->high_path.c_str(), true);
return m_brushes[index]->high_id;
}
auto path = App::I.data_path + "/presets.bin";
if (FILE* fp = fopen(path.c_str(), "rb"))
{
header_t h;
fread(&h, sizeof(h), 1, fp);
for (int k = 0; k < h.count; k++)
{
item_t i;
fread(&i, sizeof(i), 1, fp);
auto b = std::make_shared<Brush>();
b->m_tip_color = i.m_tip_color;
b->m_tip_size = i.m_tip_size;
b->m_tip_spacing = i.m_tip_spacing;
b->m_tip_flow = i.m_tip_flow;
b->m_tip_opacity = i.m_tip_opacity;
b->m_tip_angle = i.m_tip_angle;
b->m_tip_mix = i.m_tip_mix;
b->m_tip_stencil = i.m_tip_stencil;
b->m_tip_wet = i.m_tip_wet;
b->m_tip_noise = i.m_tip_noise;
b->m_tip_hue = i.m_tip_hue;
b->m_tip_sat = i.m_tip_sat;
b->m_tip_val = i.m_tip_val;
b->m_tip_angle_follow = i.m_tip_angle_follow;
b->m_tip_flow_pressure = i.m_tip_flow_pressure;
b->m_tip_size_pressure = i.m_tip_size_pressure;
b->m_tip_hue_pressure = i.m_tip_hue_pressure;
b->m_tip_sat_pressure = i.m_tip_sat_pressure;
b->m_tip_val_pressure = i.m_tip_val_pressure;
b->m_jitter_scale = i.m_jitter_scale;
b->m_jitter_angle = i.m_jitter_angle;
b->m_jitter_spread = i.m_jitter_spread;
b->m_jitter_flow = i.m_jitter_flow;
b->m_jitter_hue = i.m_jitter_hue;
b->m_jitter_sat = i.m_jitter_sat;
b->m_jitter_val = i.m_jitter_val;
b->m_blend_mode = i.m_blend_mode;
b->m_name.resize(i.m_name_len);
b->m_brush_path.resize(i.m_brush_path_len);
b->m_brush_thumb_path.resize(i.m_brush_thumb_path_len);
b->m_stencil_path.resize(i.m_stencil_path_len);
fread((char*)b->m_name.c_str(), 1, b->m_name.size(), fp);
fread((char*)b->m_brush_path.c_str(), 1, b->m_brush_path.size(), fp);
fread((char*)b->m_brush_thumb_path.c_str(), 1, b->m_brush_thumb_path.size(), fp);
fread((char*)b->m_stencil_path.c_str(), 1, b->m_stencil_path.size(), fp);
std::string NodePanelBrushPreset::get_texture_path(int index) const
{
return m_brushes[index]->high_path;
}
b->load_texture(b->m_brush_path, b->m_brush_thumb_path);
int NodePanelBrushPreset::get_brush_id(int index) const
{
return m_brushes[index]->m_brushID;
NodeBrushPresetItem* brush = new NodeBrushPresetItem;
m_container->add_child(brush);
brush->init();
brush->create();
brush->loaded();
brush->thumb_path = b->m_brush_thumb_path;
brush->high_path = b->m_brush_path;
brush->m_brush = b;
brush->m_brush->m_tip_size = .05f;
brush->m_preview->m_brush = b;
brush->m_preview->draw_stroke();
brush->m_thumb->set_image(brush->m_brush->m_brush_thumb_path);
m_brushes.push_back(brush);
brush->on_click = std::bind(&NodePanelBrushPreset::handle_click, this, std::placeholders::_1);
}
fclose(fp);
}
return false;
}