Extract preview final composite orchestration

This commit is contained in:
2026-06-13 18:36:43 +02:00
parent 3d3a99a536
commit 87c4bee112
4 changed files with 195 additions and 65 deletions

View File

@@ -6,6 +6,7 @@
#include "legacy_canvas_stroke_shader_services.h"
#include "legacy_canvas_stroke_services.h"
#include "paint_renderer/compositor.h"
#include "texture.h"
#include <algorithm>
#include <cmath>
@@ -242,6 +243,69 @@ struct LegacyNodeStrokePreviewMainPassTextureDispatch {
std::function<void()> bind_mixer;
};
struct LegacyNodeStrokePreviewFinalCompositeRequest {
glm::vec2 resolution {};
glm::vec2 pattern_scale {};
const Brush* brush = nullptr;
const pp::paint_renderer::CanvasStrokeCompositePassPlan* composite_pass = nullptr;
std::function<void()> setup_composite_shader;
std::function<void()> bind_composite_samplers;
std::function<void()> bind_composite_inputs;
std::function<void()> draw_composite;
};
[[nodiscard]] inline bool execute_legacy_node_stroke_preview_final_composite(
const LegacyNodeStrokePreviewFinalCompositeRequest& request)
{
if (!request.brush ||
!request.composite_pass ||
!request.setup_composite_shader ||
!request.bind_composite_samplers ||
!request.bind_composite_inputs ||
!request.draw_composite) {
return false;
}
pp::panopainter::execute_legacy_stroke_preview_final_composite(
[&] {
request.setup_composite_shader();
},
[&] {
request.bind_composite_samplers();
},
[&] {
request.bind_composite_inputs();
},
[&] {
request.draw_composite();
});
return true;
}
struct LegacyNodeStrokePreviewCopyResultRequest {
Texture2D* preview_texture = nullptr;
glm::vec2 size {};
std::function<void(int, int, int, int, int, int)> copy_framebuffer_to_texture;
};
[[nodiscard]] inline bool copy_legacy_node_stroke_preview_result(
const LegacyNodeStrokePreviewCopyResultRequest& request)
{
if (!request.preview_texture || !request.copy_framebuffer_to_texture) {
return false;
}
pp::panopainter::copy_legacy_stroke_preview_texture(
[&] {
request.preview_texture->bind();
},
request.copy_framebuffer_to_texture,
pp::panopainter::LegacyStrokePreviewCopySize {
.width = static_cast<int>(request.size.x),
.height = static_cast<int>(request.size.y),
});
return true;
}
[[nodiscard]] inline LegacyNodeStrokePreviewMainPassTextureDispatch make_legacy_node_stroke_preview_main_pass_texture_dispatch(
std::function<void(int)> activate_texture_unit,
std::function<void()> bind_brush_tip,