Extract stroke draw main pass texture dispatch
This commit is contained in:
@@ -529,6 +529,10 @@ agent or engineer to remove them without reconstructing context from chat.
|
||||
has regression coverage for retained mixer-state callback ordering through
|
||||
`execute_legacy_canvas_stroke_mix_pass(...)`; the live path still owns the
|
||||
concrete mixer framebuffer setup and GL capability toggles.
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw()` main-pass
|
||||
texture dispatch now has regression coverage through
|
||||
`make_legacy_canvas_stroke_main_pass_texture_dispatch(...)`; the live path
|
||||
still owns the concrete texture objects and sampler state.
|
||||
- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::draw_merge` checkerboard
|
||||
background shader setup and final merged-texture redraw setup now route
|
||||
through `legacy_canvas_draw_merge_services.h`. The retained Canvas path still
|
||||
|
||||
Reference in New Issue
Block a user