Extract canvas projection helpers and thin preview and node loading
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@@ -79,16 +79,16 @@ What is still carrying too much live ownership:
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Current hotspot files:
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- `src/canvas.cpp`: 2645 lines
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- `src/canvas.cpp`: 2728 lines
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- `src/app_layout.cpp`: 125 lines
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- `src/canvas_modes.cpp`: 1798 lines
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- `src/node.cpp`: 1594 lines
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- `src/node.cpp`: 1465 lines
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- `src/main.cpp`: 271 lines
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- `src/node_panel_brush.cpp`: 1197 lines
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- `src/node_stroke_preview.cpp`: 890 lines
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- `src/node_panel_brush.cpp`: 1207 lines
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- `src/node_stroke_preview.cpp`: 910 lines
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- `src/node_canvas.cpp`: 852 lines
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- `src/app.cpp`: 502 lines
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- `src/app_dialogs.cpp`: 142 lines
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- `src/app.cpp`: 575 lines
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- `src/app_dialogs.cpp`: 168 lines
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Current architecture mismatches that must be treated as real blockers:
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@@ -240,10 +240,17 @@ Current architecture mismatches that must be treated as real blockers:
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`src/node_stroke_preview.cpp`, while the immediate preview pass-sequencing
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family inside `draw_stroke_immediate()` now also routes through
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`NodeStrokePreview::execute_stroke_draw_immediate_pass_sequence(...)`, while
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`Node` child attach/detach/reorder operations now route through named local
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helpers in `src/node.cpp`, which makes the scene-graph mutation paths easier
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to reason about without yet reducing the file or moving ownership into
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`pp_ui_core`.
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preview stroke preparation, dual-brush setup, and live pass-orchestration
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request assembly now also route through retained preview execution helpers,
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while `Node` child attach/detach/reorder operations now route through named
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local helpers in `src/node.cpp`, and `Node::load_internal(...)` child XML
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loading now also routes through `src/legacy_ui_node_loader.*`, which makes
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the scene-graph mutation and child-instantiation paths easier to reason
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about without yet reducing the file or moving ownership into `pp_ui_core`,
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while `Canvas` point-trace/unproject/project/camera push-pop-get-set and
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face-to-shape helpers now also route through
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`src/legacy_canvas_projection_services.*` instead of staying inline in
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`src/canvas.cpp`.
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- Modern C++23 usage exists in extracted components, especially `std::span`,
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explicit result/status objects, and a few concepts, but the live app still
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does not consistently express ownership, thread affinity, or renderer
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