vr paint
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@@ -127,7 +127,7 @@ void App::initAssets()
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sampler_stencil.create(GL_LINEAR, GL_REPEAT);
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sampler_linear.create(GL_LINEAR);
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m_face_plane.create<1>(2, 2);
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//sphere.create<8, 8>(1);
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sphere.create<8, 8>(1);
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LOG("initializing assets load uvs texture");
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LOG("initializing assets completed");
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}
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