Move stroke preview render mapping to renderer gl

This commit is contained in:
2026-06-02 08:47:27 +02:00
parent dbaf50cb6e
commit 8a92bc973b
3 changed files with 85 additions and 38 deletions

View File

@@ -456,6 +456,9 @@ formats to `pp_renderer_gl`.
Legacy `util.cpp` OpenGL error naming and `gl_state` save/restore now delegate
error codes, state queries, framebuffer targets, texture binding targets, and
active texture units to `pp_renderer_gl`.
`NodeStrokePreview` brush preview rendering now delegates depth/scissor/blend
state, viewport/clear-color queries, active texture units, 2D texture targets,
copy targets, and sampler filters/wraps to `pp_renderer_gl`.
The existing renderer classes are not yet fully
behind the renderer interfaces.