From 8a962d4cdf02c7fe1f9800af77160ae808c1e9d7 Mon Sep 17 00:00:00 2001 From: omigamedev Date: Fri, 9 Mar 2018 00:55:55 +0100 Subject: [PATCH] update viewport icon --- data/ui/p-black.png | Bin 613 -> 1826 bytes engine/app_layout.cpp | 6 +++--- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/data/ui/p-black.png b/data/ui/p-black.png index 3c3f63d8c96be73161962d2e489e0986984b62f6..969c15d13460795020e446aeeea33797ac76e248 100644 GIT binary patch delta 1809 zcmV+s2k!Xg1fmWhiBL{Q4GJ0x0000DNk~Le0000y000152nGNE0OV0MHIX4Fe+I-! zL_t(|+T5H^NE}xj$7gjhm?&-&un2*y77B&NY;MWP3C-R0+8lN*w70T)FX%!Ky{Y6_ zXxxLncD)a=u`t9%tplAhNE&ot}WzoGd8V z6xAXi-~75QuTcqLC$mcuo`3^(Q9zeF1{R=No3>YzfIQjRw62o?cIw%R0AFg-wt!x4 z2`oVK;<7@$>pS6SPF|KIe>R6TvZ|LQ6*R~$ylhx(ONG);mq^2hhfp=Ny~G^LVU8pZ0w-7nYtmS?oR z$(2p~e&(B>tk+*me}`6%(g?&hhXFxg0lAR4lqYI@fKpDaSV$`f({Zr_lP@hQz$-SZ z>Q-5RrygaE{2y$jsHo`$qUV?l+t&9>Mvo&CYFbhEef0!Oinar-lO!4lgp^;p-#uqI;88%<$pcr1R))9J>}LtSWh zQv=HhG-@D?e~VI}*|A3aEk>DXv6wR1SE^|3#u6AF`6E$#E6*&u0iw>OjlzEX-OqG- zE_xeX04#5ePCtkvY}v1Pkd0Hx0rt{>{N(wr7uGlECkNe(r=G1^Q=hNUTY<0|SZ3+y zcpD@^$%kGJqE&D#wCl-C>Lrzc_P%QgiWVgjV`Yx4e>B^+#2OfrMk0ZwTMsB4?s8BQ zT1ySGjjVG3d z1K`py9FAUw^_Zzw>S~UbdhL-81m>)mq&EFQ>q?VY*DZI_65J~=Yqo_AE(I(dj|wZb zZkoOOe*tFCw#c4sx*IRsuM81q&~7e;u3;^@hl&%}p|vEBhMQguuvvj=I(CCG#Uvdz zbKDws9T(ytmyjN+ta`74A9!T)9viTyk0Z+sT-EWBOE8De8i~$4H*ifC)0}eB=y+u@ z>np&zh=|Cn^K8H>g>$&I46`O%Fa=Hx6SL-Bf6((Za@(B1Rc@1(@z|%4n+v$2vn}o= zAJXEGS6u<-foaCYt!2z(zqe3KYuME?X%k>`Uc_S;IDsRX$B?5R-A%rfdJmFM!CV#}JFurKeuWFTsxvMV9j#r2C_C)ckd_*j zf8OJ9mL1sha(2Nuuv$5c%&aB!%aV~qq*VvN_GLV_BiU#}uO&%D3LL;??X69<<9AU- z<-@9#1A(bohxx)qkIoCQOQtmpDd{96ikK`vftEr*hbbker8 zap|q|kvK2UYXB(@;7#qk$k`ZCiDMjCe>tyB?Yy`%FVAr^bq)=?W~~qV;Sl*<0u~$R zx{3>9uejs$w1mSzw`Lyk@%7?#=!Yc0KU{8-&&i13DNXTZ(_!o#cLNNMb)XCNqpj7x z0Rg4~TR22ar{%CV%DXx-jcWP#uOD{xx+^s10?yj4d_heuLR6I*hiXdQ0z(ZrXSXMX z^(UO&6C@H&fQ<{lHXH2}u439Z^l~QNsxHj29D~FFhx^?SCK)jQymOHP4#rs;Fzt)Z z?*ny-2IuI+65=;fA1JeOX1(*sj6=*7e4wAdf;t=LQ zQvz!hq* zeFj0n(LlqkkI6f0(H#V#0=9 zwL#|~T91;ay0?01%DG~5@wH*S2&~>qlPecixq>SP5i-rea~rS{23NHKzXZU&+Te`* znZeA3u%X?qPR+4!Ki@M2MiW9EEOU0Re5Q+}-mo-}-!z0LmjklQ0tk7o9q+)_OB~<| z4R`_r#%MrvScj-#<{IMbf9@1g9JvP-$F6>a8e(;8J{+kn@?czZawxfi%5hzc+vHLG zx4HsE1r;s4(F%~k9W%CCFmc_hgH@61zFjVTm?6QYE^z@SE;-m- zuX1FfLN3xcmZMIyicQF!uMD}Ea;;)XC$~dJOP8{NK<0BPN0o+5A@+I4Hb$bD|MT!G ZzyN`|{1y$QUe*8r002ovPDHLkV1i}Y3h@8{ diff --git a/engine/app_layout.cpp b/engine/app_layout.cpp index 1c6afbb..9793f7e 100644 --- a/engine/app_layout.cpp +++ b/engine/app_layout.cpp @@ -573,9 +573,9 @@ void App::initLayout() n->create(); n->SetPositioning(YGPositionTypeAbsolute); //n->SetPosition(100, 100); - YGNodeStyleSetPosition(n->y_node, YGEdgeBottom, 10); - YGNodeStyleSetPosition(n->y_node, YGEdgeLeft, 10); - n->SetSize(40, 60); + YGNodeStyleSetPosition(n->y_node, YGEdgeBottom, 8); + YGNodeStyleSetPosition(n->y_node, YGEdgeLeft, 15); + n->SetSize(30, 45); layout[main_id]->add_child(n); /* if (auto* slider = layout[main_id]->find("frames-slider"))