Add retained stroke execution helper tests

This commit is contained in:
2026-06-13 10:39:44 +02:00
parent 0a5e7302bc
commit 8acf79dbda
4 changed files with 416 additions and 0 deletions

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@@ -3123,6 +3123,10 @@ Results:
texture-input dispatch now shares retained stroke execution helpers, while
concrete GL object mapping, framebuffer ownership, shader timing, and final
draw execution remain in the legacy Canvas path.
- `pp_paint_renderer_stroke_execution_tests` now covers retained stroke texture
input binding order, sample execution destination-copy behavior, live-pass
face-framebuffer dirty tracking, and pad-face destination-copy behavior
without depending on the broader compositor test translation unit.
- `Canvas::stroke_draw` pad-pass destination bind/copy/unbind ordering now
shares the retained stroke execution helper callback surface, while shader
setup, pad color selection, framebuffer ownership, and final OpenGL draw