Add stroke alpha blend reference tests
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@@ -94,8 +94,8 @@ Known local toolchain state:
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including foundation event/logging/task queue coverage, PNG metadata and
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decode, PPI header/layout, settings document, document
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snapshot/per-layer-frame/move/duration/face-pixel/PPI export coverage,
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snapshot-embedded face-payload rejection, paint brush/stroke/stroke-script
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coverage, renderer shader descriptor and OpenGL capability coverage, UI
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snapshot-embedded face-payload rejection, paint brush/final-blend/
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stroke-alpha-blend/stroke/stroke-script coverage, renderer shader descriptor and OpenGL capability coverage, UI
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color parsing, and layout XML parse coverage.
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- `pano_cli inspect-image` reports PNG IHDR metadata as JSON and is covered by
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`pano_cli_inspect_png_metadata_smoke` with a tiny IHDR fixture.
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@@ -34,8 +34,8 @@ and validation command.
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| ABR import | `ABR`, `Brush` | `pp_assets`, `pp_paint` | Sample ABR and malformed ABR |
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| PPBR import/export | brush panel/dialog | `pp_assets`, `pp_panopainter_ui` | Round-trip fixture |
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| Stroke sampling | `Stroke`, `Canvas` | `pp_paint` | Property tests for spacing, pressure, jitter |
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| Dual brush/pattern behavior | `Brush`, shaders | `pp_paint`, `pp_paint_renderer` | CPU reference and GPU golden |
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| Blend modes | GLSL include files, layer rendering | `pp_paint`, `pp_paint_renderer` | CPU reference vectors and GPU parity |
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| Dual brush/pattern behavior | `Brush`, shaders | `pp_paint`, `pp_paint_renderer` | Stroke-alpha CPU reference and GPU golden |
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| Blend modes | GLSL include files, layer rendering | `pp_paint`, `pp_paint_renderer` | Final RGBA and stroke-alpha CPU reference vectors plus GPU parity |
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| Erase/flood fill/masks | `Canvas`, modes, shaders | `pp_document`, `pp_paint_renderer` | Edge masks, alpha lock, dirty rects |
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## Layers And Animation
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@@ -80,4 +80,3 @@ and validation command.
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| Logging/crash reporting | `log`, BugTrap/AppCenter | `pp_foundation`, platform wrappers | Log formatting and platform compile |
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| Headless automation | none yet | `tools/pano_cli` | JSON command fixtures |
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| Tracing | none yet | `pp_foundation` | Span nesting/timing tests |
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@@ -318,7 +318,8 @@ asset-level RGBA PNG payload decoding, and a pure typed settings document
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model, with
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corrupt/truncated/unsupported, extreme-dimension, and key/value limit tests.
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`pp_paint` has started with pure brush parameter validation/stamp evaluation,
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CPU reference math for the five current shader blend modes, and deterministic
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CPU reference math for the five current final RGBA shader blend modes plus the
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shader-style stroke-alpha blend modes used by pattern/dual-brush mixing, and deterministic
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stroke spacing/interpolation plus a pure text stroke-script parser.
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`pp_document` has
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started with a pure canvas/layer/frame model, alpha-lock metadata, snapshot
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@@ -537,7 +538,7 @@ Implementation tasks:
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- layer blend
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- equirect export
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- readback bounds
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- Add CPU reference tests for blend modes.
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- Add CPU reference tests for final RGBA and stroke-alpha blend modes.
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- Compare GPU output to golden/reference data with explicit tolerances.
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Gate:
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