Add stroke alpha blend reference tests

This commit is contained in:
2026-06-02 17:23:44 +02:00
parent 995752da75
commit 8c0784f9c3
6 changed files with 194 additions and 7 deletions

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@@ -318,7 +318,8 @@ asset-level RGBA PNG payload decoding, and a pure typed settings document
model, with
corrupt/truncated/unsupported, extreme-dimension, and key/value limit tests.
`pp_paint` has started with pure brush parameter validation/stamp evaluation,
CPU reference math for the five current shader blend modes, and deterministic
CPU reference math for the five current final RGBA shader blend modes plus the
shader-style stroke-alpha blend modes used by pattern/dual-brush mixing, and deterministic
stroke spacing/interpolation plus a pure text stroke-script parser.
`pp_document` has
started with a pure canvas/layer/frame model, alpha-lock metadata, snapshot
@@ -537,7 +538,7 @@ Implementation tasks:
- layer blend
- equirect export
- readback bounds
- Add CPU reference tests for blend modes.
- Add CPU reference tests for final RGBA and stroke-alpha blend modes.
- Compare GPU output to golden/reference data with explicit tolerances.
Gate: