Check OpenGL readback byte counts

This commit is contained in:
2026-06-02 18:09:45 +02:00
parent 0fc73d51d2
commit 8c99454bf5
4 changed files with 39 additions and 3 deletions

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@@ -186,7 +186,7 @@ Known local toolchain state:
RGBA pixel-format mapping used by `RTT` texture allocation. It also validates
image channel-count to OpenGL texture format mapping, including
invalid channel counts rejected by `Texture2D::create(Image)`, RGBA8/RGBA32F
readback formats, byte-count math, and PBO pixel-buffer target/usage/access
readback formats, checked byte-count math, and PBO pixel-buffer target/usage/access
mapping used by `RTT` and `PBO` readbacks, and framebuffer status naming
used by `RTT` and `Texture2D` diagnostics. It also owns the 2D texture target,
framebuffer setup, readback format, mipmap target, and update component-type