testing iOS multithread rendering
This commit is contained in:
@@ -10,14 +10,17 @@
|
||||
#import <GLKit/GLKit.h>
|
||||
#import "AppDelegate.h"
|
||||
|
||||
@interface GameViewController : GLKViewController<
|
||||
@interface GameView : GLKView
|
||||
@end
|
||||
|
||||
@interface GameViewController : UIViewController<
|
||||
UIKeyInput,
|
||||
UIImagePickerControllerDelegate,
|
||||
UINavigationControllerDelegate,
|
||||
UIDocumentInteractionControllerDelegate
|
||||
>
|
||||
{
|
||||
@public GLKView* glview;
|
||||
@public GameView* glview;
|
||||
}
|
||||
- (void)display_file:(std::string)filename;
|
||||
- (void)reset_touch;
|
||||
|
||||
Reference in New Issue
Block a user