implement load/unload frames
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@@ -136,7 +136,7 @@ public:
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struct ActionLayerMerge : public Action
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{
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std::shared_ptr<Layer::Snapshot> m_snap;
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std::shared_ptr<LayerFrame::Snapshot> m_snap;
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std::shared_ptr<Layer> m_layer;
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std::shared_ptr<NodeLayer> m_layer_node;
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std::shared_ptr<NodePanelLayer> m_panel;
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