Extract UI state and Win32 window shell
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@@ -153,6 +153,11 @@ Current slice:
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`legacy_node_stroke_preview_execution_services.h`, which trims another
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coherent pass-setup block from `src/node_stroke_preview.cpp`, but broader
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preview-pass orchestration is still inline.
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- `NodeStrokePreview::draw_stroke_immediate()` immediate preview pass
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sequencing now also routes through the private
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`execute_stroke_draw_immediate_pass_sequence(...)` helper, which removes
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another live orchestration block from the node even though worker/readback
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flow still remains in the file.
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- `NodeCanvas` merged-path per-plane merged-texture draw execution now also
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routes through `execute_legacy_canvas_draw_merge_layer_texture(...)`.
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- `NodeCanvas` merged-path and non-blend checkerboard background setup now also
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@@ -298,7 +303,7 @@ targets look like helpers under one old monolith.
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Status: In Progress
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Why now:
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`src/app_layout.cpp` is still a 717-line mixed file that builds menus,
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`src/app_layout.cpp` is still a 353-line mixed file that builds menus,
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attaches callbacks, computes planner inputs, and mutates UI state directly.
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Current slice:
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@@ -325,6 +330,9 @@ Current slice:
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`App::init_menu_edit()` is now a thin call-through, but draw-toolbar,
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brush-refresh, and broader layout composition are still inline in
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`src/app_layout.cpp`.
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- UI-direction plus persisted floating/docked panel-state ownership now also
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lives in `src/app_layout_ui_state.cpp`, and `src/app_layout.cpp` is down to
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the remaining draw-toolbar, brush-refresh, and layout/bootstrap composition.
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Write scope:
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- `src/app_layout.cpp`
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@@ -489,8 +497,11 @@ Current slice:
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`src/platform_windows/windows_bootstrap_helpers.*` for runtime-data
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discovery, startup-state initialization, window creation, pixel-format
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setup, GL loader init, runtime-info logging, and core-context upgrade
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sequencing, which materially thins `src/main.cpp`, but the retained Win32
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window procedure and broader shell flow are still open
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sequencing
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- the Win32 window procedure and retained message-handling shell now also live
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in `src/platform_windows/windows_window_shell.*` instead of `src/main.cpp`,
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which materially thins the entry file even though broader runtime/entrypoint
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composition is still open
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- prepared-file background work now runs through an `AppRuntime`-owned worker
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queue instead of a retained static worker in `src/app_events.cpp`
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- canvas async import/export/save/open background work now also runs through an
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