Expose Linux WebGL package readiness target

This commit is contained in:
2026-06-05 13:25:52 +02:00
parent 321e5d6287
commit 8f062fb0c4
5 changed files with 25 additions and 8 deletions

View File

@@ -81,6 +81,7 @@ powershell -ExecutionPolicy Bypass -File scripts\automation\package-smoke.ps1 -R
powershell -ExecutionPolicy Bypass -File scripts\automation\package-smoke.ps1 -ReadinessOnly -AndroidNativeChecks -PackageKinds android-standard-apk,android-quest-apk,android-focus-apk
cmake --build --preset windows-msvc-default --config Debug --target panopainter_windows_app_package_smoke
cmake --build --preset windows-msvc-default --config Debug --target panopainter_android_native_package_smoke
cmake --build --preset windows-msvc-default --config Debug --target panopainter_linux_webgl_package_readiness
cmake --build --preset windows-msvc-default --config Debug --target panopainter_platform_build_android_assets
cmake --fresh --preset windows-clangcl-asan
python scripts/dev/clangd_nav.py symbols --file src/app_core/brush_ui.h --name execute_brush
@@ -201,9 +202,10 @@ powershell -ExecutionPolicy Bypass -File scripts\automation\apple-remote-build.p
`panopainter_windows_app_package_smoke`,
`panopainter_android_standard_native_package`,
`panopainter_android_vr_native_package_configure`, and
`panopainter_android_native_package_smoke`. These targets call the automation
scripts from CMake but do not convert APK/AppX/Apple/WebGL package outputs to
root CMake package targets yet.
`panopainter_android_native_package_smoke`, and
`panopainter_linux_webgl_package_readiness`. These targets call the
automation scripts from CMake but do not convert APK/AppX/Linux/Apple/WebGL
package outputs to root CMake package targets yet.
- Root CMake exposes non-default platform validation targets:
`panopainter_platform_build_headless`,
`panopainter_platform_build_android_assets`,