Route stroke dirty mutation through helper
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@@ -18,6 +18,10 @@ agent or engineer to remove them without reconstructing context from chat.
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## Recent Reductions
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_draw` current and
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dual stroke dirty-box mutation now routes through the retained stroke
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execution helper; framebuffer binding, shader uniform timing, sampler/texture
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binding, and live draw execution remain retained.
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- 2026-06-13: DEBT-0036 was narrowed again. `Canvas::stroke_commit` retained
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commit input texture/sampler binding, erase/composite draw dispatch,
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committed-copy-to-dilate-source, and dilate draw now route through
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@@ -3100,6 +3100,10 @@ Results:
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the retained stroke execution helper, while framebuffer binding, shader
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uniform timing, dirty-box mutation, sampler/texture binding, and live draw
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execution remain retained.
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- `Canvas::stroke_draw` current and dual stroke dirty-box mutation now shares
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the retained stroke execution helper, while framebuffer binding, shader
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uniform timing, sampler/texture binding, and live draw execution remain
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retained.
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- Remaining simple color, hue, color-quad, grid heightmap, and pen/line
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preview shader setup in UI nodes and canvas modes now shares retained helper
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surfaces, while geometry, texture/sampler binding, blend/depth state,
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@@ -509,6 +509,12 @@ Done Checks:
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Progress Notes:
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- 2026-06-13: `Canvas::stroke_draw` current and dual stroke dirty-box mutation
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now routes through `legacy_canvas_stroke_execution_services.h`; framebuffer
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binding, shader uniform timing, sampler/texture binding, and draw execution
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remain local to Canvas. Next slice should wrap the retained per-face
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framebuffer/sample callback ordering without rewriting the new pad-pass or
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commit executors.
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- 2026-06-13: `Canvas::stroke_commit` now routes retained commit input
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texture/sampler binding, erase/composite draw dispatch, committed-copy, and
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dilate draw through `legacy_canvas_stroke_commit_services.h`; history
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