Route stroke dirty mutation through helper
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@@ -3100,6 +3100,10 @@ Results:
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the retained stroke execution helper, while framebuffer binding, shader
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uniform timing, dirty-box mutation, sampler/texture binding, and live draw
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execution remain retained.
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- `Canvas::stroke_draw` current and dual stroke dirty-box mutation now shares
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the retained stroke execution helper, while framebuffer binding, shader
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uniform timing, sampler/texture binding, and live draw execution remain
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retained.
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- Remaining simple color, hue, color-quad, grid heightmap, and pen/line
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preview shader setup in UI nodes and canvas modes now shares retained helper
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surfaces, while geometry, texture/sampler binding, blend/depth state,
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