Move canvas layer merge GL mappings to renderer gl

This commit is contained in:
2026-06-02 09:22:35 +02:00
parent f7d32f2835
commit 92338a0911
3 changed files with 12 additions and 12 deletions

View File

@@ -765,9 +765,9 @@ Results:
- Canvas stroke commit now routes saved viewport/clear/blend state, history
readbacks, active texture units, fallback 2D texture unbinds, and layer
compositing copy targets through the renderer GL backend mapping.
- Canvas layer merge rendering now routes depth/blend state, active texture
units, fallback 2D texture unbinds, and merge framebuffer copy targets through
the renderer GL backend mapping.
- Canvas layer merge rendering and explicit layer-merge compositing now route
depth/blend state, active texture units, fallback 2D texture unbinds, and
merge framebuffer copy targets through the renderer GL backend mapping.
- Known remaining warnings: legacy project/vendor diagnostics, Visual Studio
vcpkg-manifest warning, `LNK4099` missing libyuv PDBs, and `LNK4098` runtime
library conflict from retained vendor binaries.