Move grid panel render mapping to renderer gl

This commit is contained in:
2026-06-02 08:39:54 +02:00
parent 7280678593
commit 92e9de0441
6 changed files with 74 additions and 20 deletions

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@@ -449,6 +449,10 @@ now also delegate blend-state tokens to `pp_renderer_gl`.
Canvas layer cube/equirect generation, clear, restore, and snapshot paths now
also delegate cube/2D texture targets, active texture units, blend/clear state,
and RGBA8 read/write pixel mapping to `pp_renderer_gl`.
`NodePanelGrid` heightmap preview and lightmap baking now delegate texture
readback formats, sampler filters, depth/blend state, depth clears, viewport
queries, color-mask booleans, active texture units, and float render-target
formats to `pp_renderer_gl`.
The existing renderer classes are not yet fully
behind the renderer interfaces.