fix glsl float interpolation, fix layers on ui reload, add vr thread for Quest

This commit is contained in:
2019-07-30 22:10:48 +02:00
parent f2d2ef1067
commit 945028f171
12 changed files with 95 additions and 40 deletions

View File

@@ -18,7 +18,7 @@ class LayoutManager
struct stat m_file_info { 0 };
public:
bool m_loaded = false;
std::function<void()> on_loaded;
std::function<void(bool reloaded)> on_loaded;
std::function<void()> on_reloading;
void unload();
void create();