From 94e44a9338dac3309018f89a5fa1501e31f952f7 Mon Sep 17 00:00:00 2001 From: omigamedev Date: Sat, 16 Mar 2019 12:28:20 +0100 Subject: [PATCH] fix stroke render with layer opacity --- data/shaders/comp-draw.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/shaders/comp-draw.glsl b/data/shaders/comp-draw.glsl index fa2111f..9c47357 100644 --- a/data/shaders/comp-draw.glsl +++ b/data/shaders/comp-draw.glsl @@ -55,7 +55,7 @@ void main() if (stroke.a == 0.0) { - frag = base; + frag = base * vec4(1.0, 1.0, 1.0, alpha); return; }