color wheel and picker
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@@ -6,7 +6,7 @@ class NodeSliderH : public NodeBorder
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bool dragging = false;
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public:
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glm::vec2 m_mask{ 1, 0 };
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glm::vec2 m_value;
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glm::vec2 m_value{0};
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glm::vec2 m_old_value;
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std::function<void(Node* target, float value)> on_value_changed;
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virtual Node* clone_instantiate() const override;
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