add scrollbar, improve presets, other small fixes
This commit is contained in:
@@ -694,8 +694,8 @@ void Node::update_internal(const glm::vec2& origin, const glm::mat4& proj)
|
||||
float pl = YGNodeLayoutGetPadding(parent->y_node, YGEdgeLeft);
|
||||
glm::vec2 off_p(pl, pt);
|
||||
glm::vec2 off_s(pr, pb);
|
||||
glm::vec4 pclip = { xy(parent->m_clip) + off_p, zw(parent->m_clip) - off_s - off_p};
|
||||
m_clip_uncut = glm::vec4(m_pos, m_size);
|
||||
glm::vec4 pclip = { xy(parent->m_clip) + off_p, zw(parent->m_clip) - (off_s + off_p)};
|
||||
m_clip_uncut = glm::vec4(m_pos - glm::vec2(1), m_size + glm::vec2(2));
|
||||
m_clip = rect_intersection(m_clip_uncut, parent->m_clip);
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user