add scrollbar, improve presets, other small fixes
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@@ -4,6 +4,7 @@
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class NodeScroll : public NodeBorder
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{
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bool m_dragging = false;
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float m_scroll_dir = 1.f;
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glm::vec2 m_drag_start = glm::vec2(0);
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glm::vec2 m_offset_start = glm::vec2(0);
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glm::vec2 m_offset = glm::vec2(0);
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@@ -12,5 +13,7 @@ public:
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NodeScroll();
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virtual Node* clone_instantiate() const override;
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virtual kEventResult handle_event(Event* e) override;
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virtual void draw() override;
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virtual void handle_resize(glm::vec2 old_size, glm::vec2 new_size) override;
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void fix_scroll();
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};
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