Add OpenGL renderer capability target

This commit is contained in:
2026-06-01 17:44:00 +02:00
parent d61c7f37c3
commit 9ab73a0354
10 changed files with 236 additions and 25 deletions

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@@ -0,0 +1,53 @@
#include "renderer_gl/opengl_capabilities.h"
namespace pp::renderer::gl {
namespace {
[[nodiscard]] bool contains(std::string_view text, std::string_view needle) noexcept
{
return text.find(needle) != std::string_view::npos;
}
}
OpenGlCapabilities detect_opengl_capabilities(
std::span<const std::string_view> extensions,
OpenGlRuntime runtime) noexcept
{
OpenGlCapabilities capabilities;
if (runtime.desktop_gl) {
capabilities.float32_textures = true;
capabilities.float32_linear = true;
capabilities.float16_textures = true;
}
for (const auto extension : extensions) {
if (contains(extension, "shader_framebuffer_fetch")) {
capabilities.framebuffer_fetch = true;
}
if (contains(extension, "map_buffer_alignment")) {
capabilities.map_buffer_alignment = true;
}
if (runtime.gles && !runtime.web) {
if (contains(extension, "texture_float") || contains(extension, "color_buffer_float")) {
capabilities.float32_textures = true;
}
if (contains(extension, "texture_float_linear")) {
capabilities.float32_linear = true;
}
if (contains(extension, "texture_half_float") || contains(extension, "color_buffer_half_float")) {
capabilities.float16_textures = true;
}
}
}
return capabilities;
}
}

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#pragma once
#include <span>
#include <string_view>
namespace pp::renderer::gl {
struct OpenGlRuntime {
bool desktop_gl = false;
bool gles = false;
bool web = false;
};
struct OpenGlCapabilities {
bool framebuffer_fetch = false;
bool map_buffer_alignment = false;
bool float32_textures = false;
bool float32_linear = false;
bool float16_textures = false;
};
[[nodiscard]] OpenGlCapabilities detect_opengl_capabilities(
std::span<const std::string_view> extensions,
OpenGlRuntime runtime) noexcept;
}