Add brush texture list boundary
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@@ -9,6 +9,10 @@
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#include "serializer.h"
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#include "node_button.h"
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namespace pp::app {
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struct BrushTextureListPlan;
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}
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class NodeButtonBrush : public NodeButtonCustom, public Serializer::Type
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{
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public:
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@@ -38,6 +42,7 @@ class NodePanelBrush : public Node
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NodeButtonCustom* m_btn_down;
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NodeButtonCustom* m_btn_remove;
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bool m_interacted = false;
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void execute_texture_list_plan(const pp::app::BrushTextureListPlan& plan);
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public:
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NodeScroll* m_container;
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std::string m_dir_name;
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