Thin app runtime and generic node shells
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@@ -82,13 +82,13 @@ Current hotspot files:
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- `src/canvas.cpp`: 17 lines
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- `src/app_layout.cpp`: 125 lines
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- `src/canvas_modes.cpp`: 1 line
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- `src/node.cpp`: 231 lines
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- `src/node.cpp`: 12 lines
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- `src/main.cpp`: 87 lines
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- `src/node_panel_brush.cpp`: 2 lines
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- `src/node_stroke_preview.cpp`: 160 lines
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- `src/node_canvas.cpp`: 85 lines
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- `src/app.cpp`: 125 lines
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- `src/app_dialogs.cpp`: 127 lines
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- `src/app.cpp`: 94 lines
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- `src/app_dialogs.cpp`: 95 lines
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Latest slice:
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@@ -141,6 +141,18 @@ Latest slice:
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- The entire `CanvasModeGrid` implementation plus `ActionModeGrid` undo/redo
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glue now live in `src/legacy_canvas_mode_helpers.cpp` instead of
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`src/canvas_modes.cpp`, leaving `src/canvas_modes.cpp` as a minimal shell.
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- `App::request_close()`, the RenderDoc frame wrappers, and the render/UI
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thread entrypoint wrappers now route through
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`src/legacy_app_runtime_shell_services.*` instead of staying inline in
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`src/app.cpp`, leaving `app.cpp` as a thinner retained app shell.
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- `App::show_progress()`, `App::message_box()`, and `App::input_box()` now
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route through `src/legacy_app_dialog_services.*` instead of building dialog
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plans and factories inline in `src/app_dialogs.cpp`.
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- The remaining generic `Node` event/capture/resize shell plus the
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width/height/padding/margin/flex/visibility/geometry wrappers now live in
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`src/legacy_ui_node_execution.cpp` and `src/legacy_ui_node_style.*` instead
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of staying inline in `src/node.cpp`, leaving `node.cpp` as a near-trivial
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attribute/load shell.
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Current architecture mismatches that must be treated as real blockers:
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@@ -590,6 +590,11 @@ Current slice:
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keeping that shell pocket inline in `src/app.cpp`, which trims the live app
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entry file a little further while preserving the retained open-action
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behavior.
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- `App::show_progress(...)`, `App::message_box(...)`, and
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`App::input_box(...)` now also route through
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`src/legacy_app_dialog_services.*` instead of building dialog plans and
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factories inline in `src/app_dialogs.cpp`, which trims another coherent
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dialog-construction pocket from the remaining app dialog shell.
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Write scope:
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- `src/app_dialogs.cpp`
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@@ -651,6 +656,11 @@ Current slice:
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live in `src/legacy_app_runtime_shell_services.cpp` instead of staying
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inline in `src/app.cpp`, which reduces the remaining app file to a thinner
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retained shell around document routing and runtime thread entrypoints.
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- `App::request_close()`, `App::renderdoc_frame_start()`,
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`App::renderdoc_frame_end()`, and the render/UI thread entrypoint wrappers
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now also route through `src/legacy_app_runtime_shell_services.*` instead of
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staying inline in `src/app.cpp`, which reduces the live app file to a much
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thinner retained composition shell.
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Write scope:
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- `src/app.cpp`
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@@ -754,6 +764,10 @@ Current slice:
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- canvas async import/export/save/open background work now also runs through an
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`AppRuntime`-owned worker queue instead of a retained static worker in
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`src/canvas.cpp`
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- `App::request_close()` plus the render/UI thread entrypoint wrappers now
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also route through `src/legacy_app_runtime_shell_services.*`, which further
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reduces direct runtime orchestration living on `src/app.cpp` even though the
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owned runtime contract is still centered on `AppRuntime`
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- retained `App` composition, task call sites, and platform/runtime entrypoint
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coupling are still not fully reduced behind the runtime contract
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@@ -916,6 +930,11 @@ Current slice:
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`load_legacy_ui_node(...)` in `src/legacy_ui_node_loader.*`, which moves the
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init/attribute-parse/create/child-load/loaded shell out of `src/node.cpp`
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and leaves the remaining live node file thinner.
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- The remaining default `Node` event/capture/resize shell now also lives in
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`src/legacy_ui_node_execution.cpp`, while the remaining
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width/height/padding/margin/flex/visibility/geometry wrappers now also live
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in `src/legacy_ui_node_style.*`, which reduces `src/node.cpp` to the final
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attribute/load entrypoints without changing the public surface.
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Write scope:
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- `src/node.cpp`
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