Thin app runtime and generic node shells
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@@ -82,13 +82,13 @@ Current hotspot files:
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- `src/canvas.cpp`: 17 lines
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- `src/app_layout.cpp`: 125 lines
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- `src/canvas_modes.cpp`: 1 line
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- `src/node.cpp`: 231 lines
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- `src/node.cpp`: 12 lines
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- `src/main.cpp`: 87 lines
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- `src/node_panel_brush.cpp`: 2 lines
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- `src/node_stroke_preview.cpp`: 160 lines
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- `src/node_canvas.cpp`: 85 lines
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- `src/app.cpp`: 125 lines
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- `src/app_dialogs.cpp`: 127 lines
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- `src/app.cpp`: 94 lines
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- `src/app_dialogs.cpp`: 95 lines
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Latest slice:
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@@ -141,6 +141,18 @@ Latest slice:
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- The entire `CanvasModeGrid` implementation plus `ActionModeGrid` undo/redo
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glue now live in `src/legacy_canvas_mode_helpers.cpp` instead of
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`src/canvas_modes.cpp`, leaving `src/canvas_modes.cpp` as a minimal shell.
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- `App::request_close()`, the RenderDoc frame wrappers, and the render/UI
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thread entrypoint wrappers now route through
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`src/legacy_app_runtime_shell_services.*` instead of staying inline in
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`src/app.cpp`, leaving `app.cpp` as a thinner retained app shell.
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- `App::show_progress()`, `App::message_box()`, and `App::input_box()` now
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route through `src/legacy_app_dialog_services.*` instead of building dialog
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plans and factories inline in `src/app_dialogs.cpp`.
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- The remaining generic `Node` event/capture/resize shell plus the
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width/height/padding/margin/flex/visibility/geometry wrappers now live in
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`src/legacy_ui_node_execution.cpp` and `src/legacy_ui_node_style.*` instead
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of staying inline in `src/node.cpp`, leaving `node.cpp` as a near-trivial
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attribute/load shell.
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Current architecture mismatches that must be treated as real blockers:
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