Extract canvas live stroke, node canvas state, and preset panel UI

This commit is contained in:
2026-06-16 19:53:50 +02:00
parent f78f72b607
commit 9b2a0d9c30
13 changed files with 1107 additions and 807 deletions

View File

@@ -0,0 +1,18 @@
#pragma once
#include "node_canvas.h"
namespace pp::panopainter {
void restore_legacy_node_canvas_context(NodeCanvas& node_canvas);
void clear_legacy_node_canvas_context(NodeCanvas& node_canvas);
void handle_legacy_node_canvas_resize(NodeCanvas& node_canvas, glm::vec2 old_size, glm::vec2 new_size, float zoom);
void reset_legacy_node_canvas_camera(NodeCanvas& node_canvas);
void create_legacy_node_canvas_buffers(NodeCanvas& node_canvas);
void set_legacy_node_canvas_density(NodeCanvas& node_canvas, float density);
void set_legacy_node_canvas_cursor_visibility(NodeCanvas& node_canvas, NodeCanvas::kCursorVisibility mode);
void update_legacy_node_canvas_cursor(NodeCanvas& node_canvas);
void tick_legacy_node_canvas_state(NodeCanvas& node_canvas, float dt);
void destroy_legacy_node_canvas_state(NodeCanvas& node_canvas);
} // namespace pp::panopainter