quick switch Pen/Erase with E
This commit is contained in:
@@ -522,7 +522,7 @@ void ui::Canvas::stroke_commit()
|
||||
ui::ShaderManager::use(kShader::CompErase);
|
||||
ui::ShaderManager::u_int(kShaderUniform::Tex, 0);
|
||||
ui::ShaderManager::u_int(kShaderUniform::TexStroke, 1);
|
||||
ui::ShaderManager::u_int(kShaderUniform::TexMask, 2);
|
||||
//ui::ShaderManager::u_int(kShaderUniform::TexMask, 2);
|
||||
ui::ShaderManager::u_float(kShaderUniform::Alpha, m_current_stroke->m_brush.m_tip_opacity);
|
||||
ShaderManager::u_mat4(kShaderUniform::MVP, glm::ortho(-.5f, .5f, -.5f, .5f, -1.f, 1.f));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user