Move framebuffer blit mapping to renderer gl
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@@ -390,15 +390,17 @@ OpenGL capability detection for framebuffer fetch, map-buffer alignment, and
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float texture support. It also owns the OpenGL texture upload-type mapping used
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by legacy `Texture2D` and `RTT` creation, plus image channel-count to texture
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format mapping for `Texture2D` image uploads and framebuffer status naming for
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`RTT` diagnostics. The default render-target texture parameters used by
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`RTT::create` also live in `pp_renderer_gl`. Mesh index-type and primitive-mode
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`RTT` diagnostics. The framebuffer blit color mask and linear/nearest filter
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tokens used by `RTT::resize` and `RTT::copy`, plus the default render-target
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texture parameters used by `RTT::create`, also live in `pp_renderer_gl`.
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Mesh index-type and primitive-mode
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decisions used by legacy `Shape` drawing and the PanoPainter cube-face to
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OpenGL texture-target mapping used by `TextureCube` also live in
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`pp_renderer_gl`. The legacy app delegates extension, upload-format,
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framebuffer diagnostic, render-target texture parameter, mesh draw-mode, and
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cube-face texture-target interpretation to that backend library. Sampler wrap,
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min/mag filter, and desktop border-color parameter mapping for legacy
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`Sampler` also lives in `pp_renderer_gl`. The PanoPainter shader attribute
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framebuffer diagnostic, framebuffer blit, render-target texture parameter,
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mesh draw-mode, and cube-face texture-target interpretation to that backend
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library. Sampler wrap, min/mag filter, and desktop border-color parameter
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mapping for legacy `Sampler` also lives in `pp_renderer_gl`. The PanoPainter shader attribute
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binding catalog also lives in `pp_renderer_gl` and is consumed by legacy
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`Shader` creation. Shader uniform hashing, catalog validation, active-uniform
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mapping, and the legacy uniform uniqueness check now delegate to
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@@ -644,9 +646,10 @@ Results:
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alignment, desktop GL core float support, GLES float/half-float extensions,
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WebGL exclusion behavior, upload types for RGBA8/RGBA16F/RGBA32F internal
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formats, image channel-count format mapping including invalid counts, and
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framebuffer status names, plus Shape index-type and fill/stroke primitive
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mode mapping, PanoPainter cube-face texture-target order, and the linear
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clamp-to-edge render-target texture parameter set used by `RTT::create`.
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framebuffer status names, framebuffer blit color mask and linear/nearest
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filters, plus Shape index-type and fill/stroke primitive mode mapping,
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PanoPainter cube-face texture-target order, and the linear clamp-to-edge
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render-target texture parameter set used by `RTT::create`.
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Sampler parameter validation covers wrap S/T/R plus min/mag filter ordering
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used by legacy `Sampler::set` and `Sampler::set_filter`, plus the desktop
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border-color parameter name used by `Sampler::set_border`.
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