added color attribute and scissor clipping. Added debug callback to OpenGL messages

This commit is contained in:
2017-01-24 20:05:19 +00:00
parent 5268f65777
commit 9d6171c7d8
5 changed files with 86 additions and 26 deletions

View File

@@ -62,8 +62,8 @@ bool Shader::create(std::string vertex, std::string fragment)
glBindAttribLocation(ps, 1, "uvs");
glLinkProgram(ps);
glGetShaderiv(ps, GL_LINK_STATUS, &status);
glGetShaderInfoLog(ps, sizeof(infolog), &infolen, infolog);
glGetProgramiv(ps, GL_LINK_STATUS, &status);
glGetProgramInfoLog(ps, sizeof(infolog), &infolen, infolog);
if (infolen > 0)
printf("LINK SHADER:\n%s", infolog);
if (status == 0)