move time-lapse frame grab from tick to rec_loop
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@@ -1162,6 +1162,7 @@ void Canvas::draw_merge(bool draw_checkerboard, std::array<bool, 6> faces /*= SI
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m_layers_merge.rtt(plane_index).unbindFramebuffer();
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}
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draw_merge(true);
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}
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void Canvas::stroke_update(glm::vec3 point, float pressure)
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