refactor app and enable gles 3.0
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@@ -354,9 +354,9 @@ int main()
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if (glewInit() != GLEW_OK)
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return 0;
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printf("GL version: %s\n", glGetString(GL_VERSION));
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printf("GL vendor: %s\n", glGetString(GL_VENDOR));
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printf("GL renderer: %s\n", glGetString(GL_RENDERER));
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LOG("GL version: %s\n", glGetString(GL_VERSION));
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LOG("GL vendor: %s\n", glGetString(GL_VENDOR));
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LOG("GL renderer: %s\n", glGetString(GL_RENDERER));
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// If supported create a 3.1 context
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if (wglewIsSupported("WGL_ARB_create_context"))
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