added render target and bezier classes, added stroke settings panel
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@@ -20,8 +20,10 @@ public:
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NodePopupMenu* menu_edit = nullptr;
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NodePopupMenu* menu_layers = nullptr;
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NodeBorder* sidebar = nullptr;
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NodePanelBrushes* brushes;
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NodePanelLayers* layers;
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NodePanelBrush* brushes;
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NodePanelLayer* layers;
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NodePanelColor* color;
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NodePanelStroke* stroke;
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const uint16_t main_id = const_hash("main");
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float width;
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float height;
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