complete refactoring and cleanup old layout loading code

This commit is contained in:
2017-01-27 13:20:39 +00:00
parent 81494cca6e
commit a4be7c0e4d
8 changed files with 398 additions and 730 deletions

View File

@@ -1,99 +1,5 @@
#pragma once
namespace att
{
enum class kAttribute : uint8_t {
Width, MinWidth, MaxWidth,
Height, MinHeight, MaxHeight,
Divisions, InnerRadius, OuterRadius,
Grow, Shrink, FlexDir, FlexWrap,
Padding, Margin,
Color
};
struct AttributeBase
{
kAttribute id;
};
typedef std::map<att::kAttribute, std::unique_ptr<att::AttributeBase>> AttrubutesMap;
template<kAttribute T, typename V>
struct Attribute : public AttributeBase
{
static const kAttribute static_id = T;
V value;
Attribute() : value{0} { id = static_id; }
Attribute(V v) : value(v) { id = static_id; }
};
struct typemap
{
const char* name;
kAttribute value;
};
static constexpr typemap map[] =
{
{ "width", kAttribute::Width },
{ "min-width", kAttribute::MinWidth },
{ "max-width", kAttribute::MaxWidth },
{ "height", kAttribute::Height },
{ "min-height", kAttribute::MinHeight },
{ "max-height", kAttribute::MaxHeight },
{ "divisions", kAttribute::Divisions },
{ "inner-radius", kAttribute::InnerRadius },
{ "outer-radius", kAttribute::OuterRadius },
{ "grow", kAttribute::Grow },
{ "shrink", kAttribute::Shrink },
{ "dir", kAttribute::FlexDir },
{ "wrap", kAttribute::FlexWrap },
{ "pad", kAttribute::Padding },
{ "margin", kAttribute::Margin },
{ "color", kAttribute::Color },
};
constexpr int map_size = sizeof(map) / sizeof(typemap) - 1;
constexpr bool same(const char* a, const char* b)
{
return (*a && *b) ? (*a == *b && same(a + 1, b + 1)) : !(*a || *b);
}
constexpr const kAttribute value(char const *name, int i = 0)
{
return ((i >= map_size) || same(map[i].name, name)) ?
map[i].value : value(name, i + 1);
}
constexpr const char* string(const kAttribute value, int i = 0)
{
return (map[i].value == value) ? map[i].name : string(value, i + 1);
}
//constexpr const char* string(kAttribute a) { return names[(int)a]; }
// template<kAttribute T, typename V>
// constexpr const char* string(const Attribute<T, V> a) { return names[(int)a.id]; }
#define DECLARE_ATTRIBUTE(N,T) \
struct N : public Attribute<kAttribute::N,T> \
{ using Attribute<kAttribute::N,T>::Attribute; };
DECLARE_ATTRIBUTE(Width, float);
DECLARE_ATTRIBUTE(MinWidth, float);
DECLARE_ATTRIBUTE(MaxWidth, float);
DECLARE_ATTRIBUTE(Height, float);
DECLARE_ATTRIBUTE(MinHeight, float);
DECLARE_ATTRIBUTE(MaxHeight, float);
DECLARE_ATTRIBUTE(Divisions, int);
DECLARE_ATTRIBUTE(InnerRadius, float);
DECLARE_ATTRIBUTE(OuterRadius, float);
DECLARE_ATTRIBUTE(Grow, float);
DECLARE_ATTRIBUTE(Shrink, float);
DECLARE_ATTRIBUTE(FlexDir, int);
DECLARE_ATTRIBUTE(FlexWrap, int);
DECLARE_ATTRIBUTE(Padding, glm::vec4);
DECLARE_ATTRIBUTE(Margin, glm::vec4);
DECLARE_ATTRIBUTE(Color, glm::vec4);
#undef DECLARE_ATTRIBUTE
}
#include "layout.h"
class Shape
{
@@ -104,8 +10,6 @@ protected:
GLvoid* ioff[2]{ 0 };
struct vertex_t { glm::vec4 pos; glm::vec2 uvs; };
public:
YGNodeRef y_node;
glm::vec4 color;
att::AttrubutesMap attribs;
bool create_buffers(GLvoid* idx, GLvoid* vertices, int isize, int vsize);
void draw_fill() const;