complete refactoring and cleanup old layout loading code
This commit is contained in:
@@ -19,13 +19,13 @@
|
||||
<plane grow="1" dir="row" wrap="1" height="0">
|
||||
<!-- side bar -->
|
||||
<plane width="200" height="100%" dir="col" color=".2">
|
||||
<plane pad="15" margin="2 2 10 2" color=".3" width="100%" height="auto">
|
||||
<plane pad="15" margin="0 0 10 0" color=".3" width="100%" height="auto">
|
||||
<plane height="30" color=".4" />
|
||||
<plane height="30" color=".4" />
|
||||
<plane height="30" color=".4" />
|
||||
<plane height="30" color=".4" />
|
||||
</plane>
|
||||
<plane pad="15" margin="2 2 10 2" color=".3" width="100%" height="auto">
|
||||
<plane pad="15" margin="0 0 10 0" color=".3" width="100%" height="auto">
|
||||
<plane height="30" color=".4" />
|
||||
<plane height="30" color=".4" />
|
||||
<plane height="30" color=".4" />
|
||||
|
||||
@@ -152,6 +152,7 @@
|
||||
<ItemGroup>
|
||||
<ClCompile Include="engine\app.cpp" />
|
||||
<ClCompile Include="engine\image.cpp" />
|
||||
<ClCompile Include="engine\layout.cpp" />
|
||||
<ClCompile Include="engine\main.cpp" />
|
||||
<ClCompile Include="engine\pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
@@ -184,6 +185,7 @@
|
||||
<ItemGroup>
|
||||
<ClInclude Include="engine\app.hpp" />
|
||||
<ClInclude Include="engine\image.hpp" />
|
||||
<ClInclude Include="engine\layout.h" />
|
||||
<ClInclude Include="engine\pch.h" />
|
||||
<ClInclude Include="engine\shader.hpp" />
|
||||
<ClInclude Include="engine\shape.hpp" />
|
||||
|
||||
@@ -45,6 +45,9 @@
|
||||
<ClCompile Include="libs\yoga\yoga\Yoga.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="engine\layout.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="engine\app.hpp">
|
||||
@@ -65,5 +68,8 @@
|
||||
<ClInclude Include="engine\texture.hpp">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="engine\layout.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
631
engine/app.cpp
631
engine/app.cpp
@@ -9,533 +9,6 @@ void App::create()
|
||||
height = 500;
|
||||
}
|
||||
|
||||
glm::vec4 rect_intersection(glm::vec4 a, glm::vec4 b)
|
||||
{
|
||||
// convert from [x,y,w,h] to [x1,y1,x2,y1]
|
||||
a = glm::vec4(a.xy(), a.xy() + a.zw());
|
||||
b = glm::vec4(b.xy(), b.xy() + b.zw());
|
||||
auto o = glm::vec4(glm::max(a.xy(), b.xy()), glm::min(a.zw(), b.zw()));
|
||||
o = glm::vec4(o.xy(), glm::max({ 0, 0 }, o.zw() - o.xy()));
|
||||
return o;
|
||||
}
|
||||
|
||||
class Node
|
||||
{
|
||||
const Node* parent{ nullptr };
|
||||
YGNodeRef y_node{ nullptr };
|
||||
struct stat m_file_info { 0 };
|
||||
|
||||
public:
|
||||
std::vector<Node> children;
|
||||
glm::vec4 color;
|
||||
glm::vec2 m_pos;
|
||||
glm::vec2 m_size;
|
||||
glm::vec4 m_clip;
|
||||
Node(const Node&) = delete;
|
||||
Node& operator=(const Node&) = delete;
|
||||
Node& operator=(Node&& o) { return Node(std::forward<Node>(o)); }
|
||||
Node(Node&& o)
|
||||
{
|
||||
children = std::move(o.children);
|
||||
parent = o.parent;
|
||||
y_node = o.y_node;
|
||||
m_pos = o.m_pos;
|
||||
m_size = o.m_size;
|
||||
m_clip = o.m_clip;
|
||||
color = o.color;
|
||||
m_file_info = o.m_file_info;
|
||||
o.y_node = nullptr;
|
||||
o.parent = nullptr;
|
||||
}
|
||||
Node() { y_node = YGNodeNew(); }
|
||||
~Node()
|
||||
{
|
||||
// children.clear();
|
||||
if (y_node)
|
||||
YGNodeFree(y_node);
|
||||
}
|
||||
|
||||
void SetWidth(float value) { YGNodeStyleSetWidth(y_node, value); }
|
||||
void SetWidthP(float value) { YGNodeStyleSetWidthPercent(y_node, value); }
|
||||
void SetHeight(float value) { YGNodeStyleSetHeight(y_node, value); }
|
||||
void SetHeightP(float value) { YGNodeStyleSetHeightPercent(y_node, value); }
|
||||
|
||||
void SetPadding(float t, float r, float b, float l)
|
||||
{
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeTop, t);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeRight, r);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeBottom, b);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeLeft, l);
|
||||
}
|
||||
|
||||
void SetFlexGrow(float value) { YGNodeStyleSetFlexGrow(y_node, value); }
|
||||
void SetFlexShrink(float value) { YGNodeStyleSetFlexShrink(y_node, value); }
|
||||
void SetFlexDir(YGFlexDirection value) { YGNodeStyleSetFlexDirection(y_node, value); }
|
||||
void SetFlexWrap(YGWrap value) { YGNodeStyleSetFlexWrap(y_node, value); }
|
||||
|
||||
void update(float width, float height)
|
||||
{
|
||||
YGNodeStyleSetWidth(y_node, width);
|
||||
YGNodeStyleSetHeight(y_node, height);
|
||||
YGNodeCalculateLayout(y_node, YGUndefined, YGUndefined, YGDirectionLTR);
|
||||
update_internal({ 0, 0 });
|
||||
}
|
||||
|
||||
void update_internal(glm::vec2 origin)
|
||||
{
|
||||
float x = YGNodeLayoutGetLeft(y_node);
|
||||
float y = YGNodeLayoutGetTop(y_node);
|
||||
float w = YGNodeLayoutGetWidth(y_node);
|
||||
float h = YGNodeLayoutGetHeight(y_node);
|
||||
m_pos = origin + glm::vec2(x, y);
|
||||
m_size = glm::vec2(w, h);
|
||||
if (!parent)
|
||||
m_clip = glm::vec4(m_pos, m_size);
|
||||
else
|
||||
m_clip = rect_intersection(glm::vec4(m_pos, m_size), parent->m_clip);
|
||||
for (auto& c : children)
|
||||
c.update_internal(m_pos);
|
||||
}
|
||||
|
||||
void parse_attributes(att::kAttribute ka, const tinyxml2::XMLAttribute* attr)
|
||||
{
|
||||
switch (ka)
|
||||
{
|
||||
case att::kAttribute::Width:
|
||||
if (strcmp(attr->Value(), "auto") == 0)
|
||||
{
|
||||
YGNodeStyleSetWidth(y_node, YGUndefined);
|
||||
YGNodeStyleSetWidthPercent(y_node, YGUndefined);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (strchr(attr->Value(), '%'))
|
||||
YGNodeStyleSetWidthPercent(y_node, attr->FloatValue());
|
||||
else
|
||||
YGNodeStyleSetWidth(y_node, attr->FloatValue());
|
||||
}
|
||||
break;
|
||||
case att::kAttribute::MinWidth:
|
||||
if (strchr(attr->Value(), '%'))
|
||||
YGNodeStyleSetMinWidthPercent(y_node, attr->FloatValue());
|
||||
else
|
||||
YGNodeStyleSetMinWidth(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::MaxWidth:
|
||||
YGNodeStyleSetMaxWidth(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::Height:
|
||||
if (strcmp(attr->Value(), "auto") == 0)
|
||||
{
|
||||
YGNodeStyleSetHeight(y_node, YGUndefined);
|
||||
YGNodeStyleSetHeightPercent(y_node, YGUndefined);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (strchr(attr->Value(), '%'))
|
||||
YGNodeStyleSetHeightPercent(y_node, attr->FloatValue());
|
||||
else
|
||||
YGNodeStyleSetHeight(y_node, attr->FloatValue());
|
||||
}
|
||||
break;
|
||||
case att::kAttribute::MinHeight:
|
||||
YGNodeStyleSetMinHeight(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::MaxHeight:
|
||||
YGNodeStyleSetMaxHeight(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::Grow:
|
||||
YGNodeStyleSetFlexGrow(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::Shrink:
|
||||
YGNodeStyleSetFlexShrink(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::FlexDir:
|
||||
{
|
||||
YGFlexDirection dir = YGFlexDirectionRow;
|
||||
if (strcmp("col", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionColumn;
|
||||
else if (strcmp("col-reverse", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionColumnReverse;
|
||||
else if (strcmp("row", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionRow;
|
||||
else if (strcmp("row-reverse", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionRowReverse;
|
||||
YGNodeStyleSetFlexDirection(y_node, dir);
|
||||
break;
|
||||
}
|
||||
case att::kAttribute::FlexWrap:
|
||||
YGNodeStyleSetFlexWrap(y_node, attr->IntValue() ? YGWrapWrap : YGWrapNoWrap);
|
||||
break;
|
||||
case att::kAttribute::Padding:
|
||||
{
|
||||
glm::vec4 pad;
|
||||
int n = sscanf(attr->Value(), "%f %f %f %f", &pad.x, &pad.y, &pad.z, &pad.w);
|
||||
if (n == 1)
|
||||
{
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeRight, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeBottom, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeLeft, pad.x);
|
||||
}
|
||||
else
|
||||
{
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeRight, pad.y);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeBottom, pad.z);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeLeft, pad.w);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case att::kAttribute::Margin:
|
||||
{
|
||||
glm::vec4 pad;
|
||||
int n = sscanf(attr->Value(), "%f %f %f %f", &pad.x, &pad.y, &pad.z, &pad.w);
|
||||
if (n == 1)
|
||||
{
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeRight, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeBottom, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeLeft, pad.x);
|
||||
}
|
||||
else
|
||||
{
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeRight, pad.y);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeBottom, pad.z);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeLeft, pad.w);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case att::kAttribute::Color:
|
||||
{
|
||||
glm::vec4 pad;
|
||||
int n = sscanf(attr->Value(), "%f %f %f %f", &pad.x, &pad.y, &pad.z, &pad.w);
|
||||
if (n == 1)
|
||||
{
|
||||
color = glm::vec4(pad.x);
|
||||
}
|
||||
else
|
||||
{
|
||||
color = pad;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
// other_attributes_handler()
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void load(const char* path)
|
||||
{
|
||||
struct stat tmp_info;
|
||||
if (stat("data/layout.xml", &tmp_info) != 0)
|
||||
return;
|
||||
if (tmp_info.st_mtime <= m_file_info.st_mtime)
|
||||
return;
|
||||
m_file_info = tmp_info;
|
||||
|
||||
children.clear();
|
||||
YGNodeReset(y_node);
|
||||
|
||||
using NodePair = std::pair<YGNodeRef, tinyxml2::XMLElement*>;
|
||||
std::stack<NodePair> stack;
|
||||
|
||||
tinyxml2::XMLDocument xml;
|
||||
auto ret = xml.LoadFile(path);
|
||||
load_internal(xml.RootElement());
|
||||
}
|
||||
|
||||
void load_internal(const tinyxml2::XMLElement* x_node)
|
||||
{
|
||||
auto attr = x_node->FirstAttribute();
|
||||
while (attr)
|
||||
{
|
||||
parse_attributes(att::value(attr->Name()), attr);
|
||||
attr = attr->Next();
|
||||
}
|
||||
|
||||
auto x_child = x_node->FirstChildElement();
|
||||
while (x_child)
|
||||
{
|
||||
//Node n;
|
||||
children.emplace_back();
|
||||
auto& n = children.back();
|
||||
n.parent = this;
|
||||
YGNodeInsertChild(y_node, n.y_node, YGNodeGetChildCount(y_node));
|
||||
n.load_internal(x_child);
|
||||
x_child = x_child->NextSiblingElement();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void App::update_layout()
|
||||
{
|
||||
YGNodeCalculateLayout(y_root, YGUndefined, YGUndefined, YGDirectionLTR);
|
||||
std::stack<YGNodeRef> y_stack;
|
||||
y_stack.push(y_root);
|
||||
auto y_current = y_root;
|
||||
while (y_current)
|
||||
{
|
||||
y_stack.pop();
|
||||
auto ctx = reinterpret_cast<glm::vec4*>(YGNodeGetContext(y_current));
|
||||
if (!ctx)
|
||||
{
|
||||
ctx = new glm::vec4();
|
||||
YGNodeSetContext(y_current, ctx);
|
||||
}
|
||||
|
||||
if (y_current == y_root)
|
||||
{
|
||||
ctx->x = YGNodeLayoutGetLeft(y_current);
|
||||
ctx->y = YGNodeLayoutGetTop(y_current);
|
||||
ctx->z = YGNodeLayoutGetWidth(y_current);
|
||||
ctx->w = YGNodeLayoutGetHeight(y_current);
|
||||
}
|
||||
|
||||
int n = YGNodeGetChildCount(y_current);
|
||||
for (int i = 0; i < n; i++)
|
||||
{
|
||||
auto y_child = YGNodeGetChild(y_current, i);
|
||||
auto ctx_child = reinterpret_cast<glm::vec4*>(YGNodeGetContext(y_child));
|
||||
if (!ctx_child) ctx_child = new glm::vec4();
|
||||
float x = YGNodeLayoutGetLeft(y_child);
|
||||
float y = YGNodeLayoutGetTop(y_child);
|
||||
float w = YGNodeLayoutGetWidth(y_child);
|
||||
float h = YGNodeLayoutGetHeight(y_child);
|
||||
ctx_child->x = ctx->x + x;
|
||||
ctx_child->y = ctx->y + y;
|
||||
ctx_child->z = w;
|
||||
ctx_child->w = h;
|
||||
*ctx_child = rect_intersection(*ctx_child, *ctx);
|
||||
YGNodeSetContext(y_child, ctx_child);
|
||||
y_stack.emplace(y_child);
|
||||
}
|
||||
y_current = y_stack.size() ? y_stack.top() : nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void App::load_layout()
|
||||
{
|
||||
struct stat tmp_info;
|
||||
if (stat("data/layout.xml", &tmp_info) != 0)
|
||||
return;
|
||||
if (tmp_info.st_mtime <= g_file_info.st_mtime)
|
||||
return;
|
||||
g_file_info = tmp_info;
|
||||
|
||||
if (y_root)
|
||||
YGNodeFreeRecursive(y_root);
|
||||
shapes_list.clear();
|
||||
|
||||
y_root = YGNodeNew();
|
||||
YGNodeStyleSetWidth(y_root, width);
|
||||
//YGNodeStyleSetWidthPercent(y_root, 100);
|
||||
YGNodeStyleSetHeight(y_root, height);
|
||||
//YGNodeStyleSetHeightPercent(y_root, 100);
|
||||
//YGNodeStyleSetFlexDirection(y_root, YGFlexDirectionRow);
|
||||
//YGNodeStyleSetFlexWrap(y_root, YGWrapWrap);
|
||||
//YGNodeStyleSetPadding(y_root, YGEdgeAll, 0);
|
||||
//YGNodeStyleSetPadding(y_root, YGEdgeTop, 0);
|
||||
//YGNodeStyleSetPadding(y_root, YGEdgeRight, 0);
|
||||
//YGNodeStyleSetPadding(y_root, YGEdgeBottom, 0);
|
||||
//YGNodeStyleSetPadding(y_root, YGEdgeLeft, 0);
|
||||
//YGNodeStyleSetJustifyContent(y_root, YGJustifyFlexStart);
|
||||
|
||||
using NodePair = std::pair<YGNodeRef, tinyxml2::XMLElement*>;
|
||||
std::stack<NodePair> stack;
|
||||
|
||||
tinyxml2::XMLDocument xml;
|
||||
auto ret = xml.LoadFile("data/layout.xml");
|
||||
auto x_root = xml.RootElement();
|
||||
|
||||
NodePair current = { y_root, x_root };
|
||||
stack.push(current);
|
||||
while (current.first && current.second)
|
||||
{
|
||||
stack.pop();
|
||||
auto y_root = current.first;
|
||||
auto child = current.second->FirstChildElement();
|
||||
//YGNodeStyleSetPosition(y_root, YGEdgeAll, 0);
|
||||
//YGNodeStyleSetPositionType(y_root, YGPositionTypeRelative);
|
||||
while (child)
|
||||
{
|
||||
auto y_node = YGNodeNew();
|
||||
stack.emplace(y_node, child);
|
||||
auto attr = child->FirstAttribute();
|
||||
std::unique_ptr<Plane> shape;
|
||||
if (strcmp("plane", child->Name()) == 0)
|
||||
{
|
||||
shape = std::make_unique<Plane>();
|
||||
shape->create<5>(100.f, 100.f);
|
||||
shape->y_node = y_node;
|
||||
YGNodeSetContext(y_node, shape.get());
|
||||
}
|
||||
printf("Element %s: ", child->Name());
|
||||
//YGNodeStyleSetWidth(y_node, 0);
|
||||
//YGNodeStyleSetWidthPercent(y_node, 100);
|
||||
//YGNodeStyleSetHeight(y_node, 0);
|
||||
//YGNodeStyleSetHeightPercent(y_node, 100);
|
||||
//YGNodeStyleSetPadding(y_node, YGEdgeAll, 0);
|
||||
//YGNodeStyleSetPadding(y_node, YGEdgeTop, 0);
|
||||
//YGNodeStyleSetPadding(y_node, YGEdgeRight, 0);
|
||||
//YGNodeStyleSetPadding(y_node, YGEdgeBottom, 0);
|
||||
//YGNodeStyleSetPadding(y_node, YGEdgeLeft, 0);
|
||||
|
||||
//YGNodeStyleSetPosition(y_node, YGEdgeAll, 0);
|
||||
//YGNodeStyleSetPosition(y_node, YGEdgeTop, 0);
|
||||
//YGNodeStyleSetPosition(y_node, YGEdgeRight, 0);
|
||||
//YGNodeStyleSetPosition(y_node, YGEdgeBottom, 0);
|
||||
//YGNodeStyleSetPosition(y_node, YGEdgeLeft, 0);
|
||||
//
|
||||
//YGNodeStyleSetOverflow(y_node, YGOverflowHidden);
|
||||
|
||||
while (attr)
|
||||
{
|
||||
const auto ka = att::value(attr->Name());
|
||||
printf("%s=%s ", attr->Name(), attr->Value());
|
||||
switch (ka)
|
||||
{
|
||||
case att::kAttribute::Width:
|
||||
if (strcmp(attr->Value(), "auto") == 0)
|
||||
{
|
||||
YGNodeStyleSetWidth(y_node, YGUndefined);
|
||||
YGNodeStyleSetWidthPercent(y_node, YGUndefined);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (strchr(attr->Value(), '%'))
|
||||
YGNodeStyleSetWidthPercent(y_node, attr->FloatValue());
|
||||
else
|
||||
YGNodeStyleSetWidth(y_node, attr->FloatValue());
|
||||
}
|
||||
break;
|
||||
case att::kAttribute::MinWidth:
|
||||
if (strchr(attr->Value(), '%'))
|
||||
YGNodeStyleSetMinWidthPercent(y_node, attr->FloatValue());
|
||||
else
|
||||
YGNodeStyleSetMinWidth(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::MaxWidth:
|
||||
YGNodeStyleSetMaxWidth(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::Height:
|
||||
if (strcmp(attr->Value(), "auto") == 0)
|
||||
{
|
||||
YGNodeStyleSetHeight(y_node, YGUndefined);
|
||||
YGNodeStyleSetHeightPercent(y_node, YGUndefined);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (strchr(attr->Value(), '%'))
|
||||
YGNodeStyleSetHeightPercent(y_node, attr->FloatValue());
|
||||
else
|
||||
YGNodeStyleSetHeight(y_node, attr->FloatValue());
|
||||
}
|
||||
break;
|
||||
case att::kAttribute::MinHeight:
|
||||
YGNodeStyleSetMinHeight(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::MaxHeight:
|
||||
YGNodeStyleSetMaxHeight(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::Grow:
|
||||
YGNodeStyleSetFlexGrow(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::Shrink:
|
||||
YGNodeStyleSetFlexShrink(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::FlexDir:
|
||||
{
|
||||
YGFlexDirection dir = YGFlexDirectionRow;
|
||||
if (strcmp("col", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionColumn;
|
||||
else if (strcmp("col-reverse", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionColumnReverse;
|
||||
else if (strcmp("row", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionRow;
|
||||
else if (strcmp("row-reverse", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionRowReverse;
|
||||
YGNodeStyleSetFlexDirection(y_node, dir);
|
||||
break;
|
||||
}
|
||||
case att::kAttribute::FlexWrap:
|
||||
YGNodeStyleSetFlexWrap(y_node, attr->IntValue() ? YGWrapWrap : YGWrapNoWrap);
|
||||
break;
|
||||
case att::kAttribute::Padding:
|
||||
{
|
||||
glm::vec4 pad;
|
||||
int n = sscanf(attr->Value(), "%f %f %f %f", &pad.x, &pad.y, &pad.z, &pad.w);
|
||||
if (n == 1)
|
||||
{
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeRight, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeBottom, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeLeft, pad.x);
|
||||
}
|
||||
else
|
||||
{
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeRight, pad.y);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeBottom, pad.z);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeLeft, pad.w);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case att::kAttribute::Margin:
|
||||
{
|
||||
glm::vec4 pad;
|
||||
int n = sscanf(attr->Value(), "%f %f %f %f", &pad.x, &pad.y, &pad.z, &pad.w);
|
||||
if (n == 1)
|
||||
{
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeRight, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeBottom, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeLeft, pad.x);
|
||||
}
|
||||
else
|
||||
{
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeRight, pad.y);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeBottom, pad.z);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeLeft, pad.w);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case att::kAttribute::Color:
|
||||
{
|
||||
glm::vec4 pad;
|
||||
int n = sscanf(attr->Value(), "%f %f %f %f", &pad.x, &pad.y, &pad.z, &pad.w);
|
||||
if (n == 1)
|
||||
{
|
||||
if (shape)
|
||||
shape->color = glm::vec4(pad.x);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (shape)
|
||||
shape->color = pad;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
attr = attr->Next();
|
||||
}
|
||||
int n = YGNodeGetChildCount(y_root);
|
||||
YGNodeInsertChild(y_root, y_node, n);
|
||||
if (shape)
|
||||
shapes_list.push_back(std::move(shape));
|
||||
child = child->NextSiblingElement();
|
||||
printf("\n");
|
||||
}
|
||||
current = stack.size() ? stack.top() : NodePair{ nullptr, nullptr };
|
||||
}
|
||||
update_layout();
|
||||
}
|
||||
Node nn;
|
||||
void App::init()
|
||||
{
|
||||
static const char* shader_v =
|
||||
@@ -601,30 +74,15 @@ void App::init()
|
||||
glEnable(GL_DEBUG_OUTPUT);
|
||||
#endif
|
||||
|
||||
load_layout();
|
||||
nn.load("data/layout.xml");
|
||||
nn.update(width, height);
|
||||
|
||||
for (auto& s : shapes_list)
|
||||
{
|
||||
float w = YGNodeLayoutGetWidth(s->y_node);
|
||||
float h = YGNodeLayoutGetHeight(s->y_node);
|
||||
float x = YGNodeLayoutGetLeft(s->y_node);
|
||||
float y = YGNodeLayoutGetTop(s->y_node);
|
||||
printf("layout w=%f h=%f x=%f y=%f\n", w, h, x, y);
|
||||
}
|
||||
layout.load("data/layout.xml");
|
||||
layout.update(width, height);
|
||||
|
||||
sampler.create();
|
||||
shader.create(shader_v, shader_f);
|
||||
shader_color.create(shader_color_v, shader_color_f);
|
||||
shader_uv.create(shader_v, shader_uv_f);
|
||||
plane.create<5>(1, 1);
|
||||
circle.create<10>(25);
|
||||
circle2.create<10>(25, Circle::kUVMapping::Tube);
|
||||
circle3.create<10>(25, 12, Circle::kUVMapping::Tube);
|
||||
circle4.create<10>(25, 12, Circle::kUVMapping::Planar);
|
||||
rounded.create<3>(50, 50, 10);
|
||||
slice.create(50, 50, 10, .3f);
|
||||
|
||||
if (!tex.load("data/uvs.jpg"))
|
||||
printf("error loading image\n");
|
||||
|
||||
@@ -653,50 +111,12 @@ void App::update(float dt)
|
||||
{
|
||||
glm::mat4 proj = glm::ortho(0.f, width, height, 0.f, -1.f, 1.f);
|
||||
|
||||
//Shape* shapes[] = { &circle, &circle2, &circle3, &circle4, &plane, &rounded, &slice };
|
||||
|
||||
glClearColor(.1f, .1f, .1f, 1.f);
|
||||
glViewport(0, 0, (GLsizei)width, (GLsizei)height);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
load_layout();
|
||||
layout.reload();
|
||||
|
||||
/*
|
||||
auto s = glm::scale(glm::vec3(1.5));
|
||||
int h = 100;
|
||||
for (int i = 0; i < sizeof(shapes)/sizeof(Shape*); i++)
|
||||
{
|
||||
shader.use();
|
||||
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
tex.bind();
|
||||
sampler.bind(0);
|
||||
shader.u_int("tex", 0);
|
||||
shader.u_mat4("mvp", proj * glm::translate(glm::vec3{75 + h * 1, 75 + h * i, 0.f}) * s);
|
||||
shapes[i]->draw_fill();
|
||||
tex.unbind();
|
||||
|
||||
shader_color.use();
|
||||
shader_color.u_mat4("mvp", proj * glm::translate(glm::vec3{75 + h * 2, 75 + h * i, 0.f}) * s);
|
||||
shader_color.u_vec4("col", {1, 1, 1, 1});
|
||||
shapes[i]->draw_stroke();
|
||||
|
||||
shader_color.u_mat4("mvp", proj * glm::translate(glm::vec3{75 + h * 0, 75 + h * i, 0.f}) * s);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
shapes[i]->draw_fill();
|
||||
|
||||
shader_uv.use();
|
||||
shader_uv.u_mat4("mvp", proj * glm::translate(glm::vec3{75 + h * 3, 75 + h * i, 0.f}) * s);
|
||||
shader_uv.u_int("tex", 0);
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
|
||||
shapes[i]->draw_fill();
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
shader_uv.u_mat4("mvp", proj * glm::translate(glm::vec3{75 + h * 4, 75 + h * i, 0.f}) * s);
|
||||
shapes[i]->draw_fill();
|
||||
tex.unbind();
|
||||
}
|
||||
*/
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
tex.bind();
|
||||
sampler.bind(0);
|
||||
@@ -706,42 +126,10 @@ void App::update(float dt)
|
||||
shader_color.u_vec4("col", { .3f, .3f, .3f, 1 });
|
||||
|
||||
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
|
||||
// for (auto& s : shapes_list)
|
||||
// {
|
||||
// auto layout = *reinterpret_cast<glm::vec4*>(YGNodeGetContext(s->y_node));
|
||||
// auto y_parent = YGNodeGetParent(s->y_node);
|
||||
// if (y_parent && YGNodeGetContext(y_parent))
|
||||
// {
|
||||
// auto box = *reinterpret_cast<glm::vec4*>(YGNodeGetContext(y_parent));
|
||||
// glEnable(GL_SCISSOR_TEST);
|
||||
// glScissor(box.x, height - box.y - 1 - box.w, box.z, box.w);
|
||||
// }
|
||||
// //glScissor(10, height - 10 - 1 - 50, 480, 50);
|
||||
//
|
||||
// glm::mat4 pivot = glm::translate(glm::vec3(.5f, .5f, 0.f));
|
||||
// glm::mat4 scale = glm::scale(glm::vec3(layout.zw(), 1.f));
|
||||
// glm::mat4 pos = glm::translate(glm::vec3(layout.xy(), 0));
|
||||
// auto mvp = proj * pos * scale * pivot;
|
||||
//
|
||||
// //shader_uv.use();
|
||||
// //shader_uv.u_mat4("mvp", mvp);
|
||||
// //plane.draw_fill();
|
||||
//
|
||||
// shader_color.u_vec4("col", s->color);
|
||||
// shader_color.use();
|
||||
// shader_color.u_mat4("mvp", mvp);
|
||||
// plane.draw_fill();
|
||||
//
|
||||
// shader_color.u_vec4("col", { 1, 1, 1, 1 });
|
||||
// shader_color.use();
|
||||
// shader_color.u_mat4("mvp", mvp);
|
||||
// plane.draw_stroke();
|
||||
// glDisable(GL_SCISSOR_TEST);
|
||||
// }
|
||||
std::stack<Node*> nodes;
|
||||
Node* current = &nn;
|
||||
Node* current = &layout;
|
||||
nodes.push(current);
|
||||
//glEnable(GL_SCISSOR_TEST);
|
||||
glEnable(GL_SCISSOR_TEST);
|
||||
while (current)
|
||||
{
|
||||
nodes.pop();
|
||||
@@ -752,7 +140,7 @@ void App::update(float dt)
|
||||
auto mvp = proj * pos * scale * pivot;
|
||||
|
||||
auto box = current->m_clip;
|
||||
glScissor(box.x, height - box.y - 1 - box.w, box.z, box.w);
|
||||
glScissor(box.x, height - box.y - box.w, box.z, box.w);
|
||||
|
||||
shader_color.u_vec4("col", current->color);
|
||||
shader_color.use();
|
||||
@@ -796,10 +184,7 @@ void App::resize(float w, float h)
|
||||
{
|
||||
width = w;
|
||||
height = h;
|
||||
YGNodeStyleSetWidth(y_root, width);
|
||||
YGNodeStyleSetHeight(y_root, height);
|
||||
update_layout();
|
||||
nn.update(width, height);
|
||||
layout.update(width, height);
|
||||
}
|
||||
|
||||
void App::mouse_down(int button, float x, float y)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "shader.hpp"
|
||||
#include "shape.hpp"
|
||||
#include "texture.hpp"
|
||||
#include "layout.h"
|
||||
|
||||
class App
|
||||
{
|
||||
@@ -11,13 +12,8 @@ class App
|
||||
Shader shader_color;
|
||||
Shader shader_uv;
|
||||
Plane plane;
|
||||
std::vector<std::unique_ptr<Shape>> shapes_list;
|
||||
Circle circle, circle2, circle3, circle4;
|
||||
Rounded rounded;
|
||||
Slice9 slice;
|
||||
Texture2D tex;
|
||||
YGNodeRef y_root { nullptr };
|
||||
struct stat g_file_info { 0 };
|
||||
Node layout;
|
||||
public:
|
||||
static App I;
|
||||
float width;
|
||||
@@ -29,6 +25,4 @@ public:
|
||||
void mouse_down(int button, float x, float y);
|
||||
void mouse_move(float x, float y);
|
||||
void mouse_up(int button, float x, float y);
|
||||
void update_layout();
|
||||
void load_layout();
|
||||
};
|
||||
|
||||
206
engine/layout.cpp
Normal file
206
engine/layout.cpp
Normal file
@@ -0,0 +1,206 @@
|
||||
#include "pch.h"
|
||||
#include "layout.h"
|
||||
|
||||
void Node::update(float width, float height)
|
||||
{
|
||||
YGNodeStyleSetWidth(y_node, width);
|
||||
YGNodeStyleSetHeight(y_node, height);
|
||||
YGNodeCalculateLayout(y_node, YGUndefined, YGUndefined, YGDirectionLTR);
|
||||
update_internal({ 0, 0 });
|
||||
}
|
||||
|
||||
void Node::update_internal(glm::vec2 origin)
|
||||
{
|
||||
float x = YGNodeLayoutGetLeft(y_node);
|
||||
float y = YGNodeLayoutGetTop(y_node);
|
||||
float w = YGNodeLayoutGetWidth(y_node);
|
||||
float h = YGNodeLayoutGetHeight(y_node);
|
||||
m_pos = origin + glm::vec2(x, y);
|
||||
m_size = glm::vec2(w, h);
|
||||
if (!parent)
|
||||
m_clip = glm::vec4(m_pos, m_size);
|
||||
else
|
||||
m_clip = rect_intersection(glm::vec4(m_pos, m_size), parent->m_clip);
|
||||
for (auto& c : children)
|
||||
c.update_internal(m_pos);
|
||||
}
|
||||
|
||||
void Node::parse_attributes(att::kAttribute ka, const tinyxml2::XMLAttribute* attr)
|
||||
{
|
||||
switch (ka)
|
||||
{
|
||||
case att::kAttribute::Width:
|
||||
if (strcmp(attr->Value(), "auto") == 0)
|
||||
{
|
||||
YGNodeStyleSetWidth(y_node, YGUndefined);
|
||||
YGNodeStyleSetWidthPercent(y_node, YGUndefined);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (strchr(attr->Value(), '%'))
|
||||
YGNodeStyleSetWidthPercent(y_node, attr->FloatValue());
|
||||
else
|
||||
YGNodeStyleSetWidth(y_node, attr->FloatValue());
|
||||
}
|
||||
break;
|
||||
case att::kAttribute::MinWidth:
|
||||
if (strchr(attr->Value(), '%'))
|
||||
YGNodeStyleSetMinWidthPercent(y_node, attr->FloatValue());
|
||||
else
|
||||
YGNodeStyleSetMinWidth(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::MaxWidth:
|
||||
YGNodeStyleSetMaxWidth(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::Height:
|
||||
if (strcmp(attr->Value(), "auto") == 0)
|
||||
{
|
||||
YGNodeStyleSetHeight(y_node, YGUndefined);
|
||||
YGNodeStyleSetHeightPercent(y_node, YGUndefined);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (strchr(attr->Value(), '%'))
|
||||
YGNodeStyleSetHeightPercent(y_node, attr->FloatValue());
|
||||
else
|
||||
YGNodeStyleSetHeight(y_node, attr->FloatValue());
|
||||
}
|
||||
break;
|
||||
case att::kAttribute::MinHeight:
|
||||
YGNodeStyleSetMinHeight(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::MaxHeight:
|
||||
YGNodeStyleSetMaxHeight(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::Grow:
|
||||
YGNodeStyleSetFlexGrow(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::Shrink:
|
||||
YGNodeStyleSetFlexShrink(y_node, attr->FloatValue());
|
||||
break;
|
||||
case att::kAttribute::FlexDir:
|
||||
{
|
||||
YGFlexDirection dir = YGFlexDirectionRow;
|
||||
if (strcmp("col", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionColumn;
|
||||
else if (strcmp("col-reverse", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionColumnReverse;
|
||||
else if (strcmp("row", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionRow;
|
||||
else if (strcmp("row-reverse", attr->Value()) == 0)
|
||||
dir = YGFlexDirectionRowReverse;
|
||||
YGNodeStyleSetFlexDirection(y_node, dir);
|
||||
break;
|
||||
}
|
||||
case att::kAttribute::FlexWrap:
|
||||
YGNodeStyleSetFlexWrap(y_node, attr->IntValue() ? YGWrapWrap : YGWrapNoWrap);
|
||||
break;
|
||||
case att::kAttribute::Padding:
|
||||
{
|
||||
glm::vec4 pad;
|
||||
int n = sscanf(attr->Value(), "%f %f %f %f", &pad.x, &pad.y, &pad.z, &pad.w);
|
||||
if (n == 1)
|
||||
{
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeRight, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeBottom, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeLeft, pad.x);
|
||||
}
|
||||
else
|
||||
{
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeRight, pad.y);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeBottom, pad.z);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeLeft, pad.w);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case att::kAttribute::Margin:
|
||||
{
|
||||
glm::vec4 pad;
|
||||
int n = sscanf(attr->Value(), "%f %f %f %f", &pad.x, &pad.y, &pad.z, &pad.w);
|
||||
if (n == 1)
|
||||
{
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeRight, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeBottom, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeLeft, pad.x);
|
||||
}
|
||||
else
|
||||
{
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeTop, pad.x);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeRight, pad.y);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeBottom, pad.z);
|
||||
YGNodeStyleSetMargin(y_node, YGEdgeLeft, pad.w);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case att::kAttribute::Color:
|
||||
{
|
||||
glm::vec4 pad;
|
||||
int n = sscanf(attr->Value(), "%f %f %f %f", &pad.x, &pad.y, &pad.z, &pad.w);
|
||||
if (n == 1)
|
||||
{
|
||||
color = glm::vec4(pad.x);
|
||||
}
|
||||
else
|
||||
{
|
||||
color = pad;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
// other_attributes_handler()
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Node::load(const char* path)
|
||||
{
|
||||
struct stat tmp_info;
|
||||
if (stat(path, &tmp_info) != 0)
|
||||
return;
|
||||
if (tmp_info.st_mtime <= m_file_info.st_mtime)
|
||||
return;
|
||||
m_file_info = tmp_info;
|
||||
m_path = path;
|
||||
|
||||
children.clear();
|
||||
YGNodeReset(y_node);
|
||||
|
||||
tinyxml2::XMLDocument xml;
|
||||
auto ret = xml.LoadFile(path);
|
||||
load_internal(xml.RootElement());
|
||||
}
|
||||
|
||||
void Node::load_internal(const tinyxml2::XMLElement* x_node)
|
||||
{
|
||||
auto attr = x_node->FirstAttribute();
|
||||
while (attr)
|
||||
{
|
||||
parse_attributes(att::value(attr->Name()), attr);
|
||||
attr = attr->Next();
|
||||
}
|
||||
|
||||
auto x_child = x_node->FirstChildElement();
|
||||
while (x_child)
|
||||
{
|
||||
//Node n;
|
||||
children.emplace_back();
|
||||
auto& n = children.back();
|
||||
n.parent = this;
|
||||
YGNodeInsertChild(y_node, n.y_node, YGNodeGetChildCount(y_node));
|
||||
n.load_internal(x_child);
|
||||
x_child = x_child->NextSiblingElement();
|
||||
}
|
||||
}
|
||||
|
||||
void Node::reload()
|
||||
{
|
||||
float w = YGNodeLayoutGetWidth(y_node);
|
||||
float h = YGNodeLayoutGetHeight(y_node);
|
||||
// avoid conflict when assigning the same string from c_str
|
||||
std::string path_copy = m_path;
|
||||
load(path_copy.c_str());
|
||||
update(w, h);
|
||||
}
|
||||
171
engine/layout.h
Normal file
171
engine/layout.h
Normal file
@@ -0,0 +1,171 @@
|
||||
#pragma once
|
||||
|
||||
namespace att
|
||||
{
|
||||
enum class kAttribute : uint8_t {
|
||||
Width, MinWidth, MaxWidth,
|
||||
Height, MinHeight, MaxHeight,
|
||||
Divisions, InnerRadius, OuterRadius,
|
||||
Grow, Shrink, FlexDir, FlexWrap,
|
||||
Padding, Margin,
|
||||
Color
|
||||
};
|
||||
|
||||
struct AttributeBase
|
||||
{
|
||||
kAttribute id;
|
||||
};
|
||||
|
||||
typedef std::map<att::kAttribute, std::unique_ptr<att::AttributeBase>> AttrubutesMap;
|
||||
|
||||
template<kAttribute T, typename V>
|
||||
struct Attribute : public AttributeBase
|
||||
{
|
||||
static const kAttribute static_id = T;
|
||||
V value;
|
||||
Attribute() : value{ 0 } { id = static_id; }
|
||||
Attribute(V v) : value(v) { id = static_id; }
|
||||
};
|
||||
|
||||
struct typemap
|
||||
{
|
||||
const char* name;
|
||||
kAttribute value;
|
||||
};
|
||||
static constexpr typemap map[] =
|
||||
{
|
||||
{ "width", kAttribute::Width },
|
||||
{ "min-width", kAttribute::MinWidth },
|
||||
{ "max-width", kAttribute::MaxWidth },
|
||||
{ "height", kAttribute::Height },
|
||||
{ "min-height", kAttribute::MinHeight },
|
||||
{ "max-height", kAttribute::MaxHeight },
|
||||
{ "divisions", kAttribute::Divisions },
|
||||
{ "inner-radius", kAttribute::InnerRadius },
|
||||
{ "outer-radius", kAttribute::OuterRadius },
|
||||
{ "grow", kAttribute::Grow },
|
||||
{ "shrink", kAttribute::Shrink },
|
||||
{ "dir", kAttribute::FlexDir },
|
||||
{ "wrap", kAttribute::FlexWrap },
|
||||
{ "pad", kAttribute::Padding },
|
||||
{ "margin", kAttribute::Margin },
|
||||
{ "color", kAttribute::Color },
|
||||
};
|
||||
static constexpr int map_size = sizeof(map) / sizeof(typemap) - 1;
|
||||
constexpr bool same(const char* a, const char* b)
|
||||
{
|
||||
return (*a && *b) ? (*a == *b && same(a + 1, b + 1)) : !(*a || *b);
|
||||
}
|
||||
constexpr const kAttribute value(char const *name, int i = 0)
|
||||
{
|
||||
return ((i >= map_size) || same(map[i].name, name)) ?
|
||||
map[i].value : value(name, i + 1);
|
||||
}
|
||||
constexpr const char* string(const kAttribute value, int i = 0)
|
||||
{
|
||||
return (map[i].value == value) ? map[i].name : string(value, i + 1);
|
||||
}
|
||||
|
||||
//constexpr const char* string(kAttribute a) { return names[(int)a]; }
|
||||
|
||||
// template<kAttribute T, typename V>
|
||||
// constexpr const char* string(const Attribute<T, V> a) { return names[(int)a.id]; }
|
||||
|
||||
#define DECLARE_ATTRIBUTE(N,T) \
|
||||
struct N : public Attribute<kAttribute::N,T> \
|
||||
{ using Attribute<kAttribute::N,T>::Attribute; };
|
||||
|
||||
DECLARE_ATTRIBUTE(Width, float);
|
||||
DECLARE_ATTRIBUTE(MinWidth, float);
|
||||
DECLARE_ATTRIBUTE(MaxWidth, float);
|
||||
DECLARE_ATTRIBUTE(Height, float);
|
||||
DECLARE_ATTRIBUTE(MinHeight, float);
|
||||
DECLARE_ATTRIBUTE(MaxHeight, float);
|
||||
DECLARE_ATTRIBUTE(Divisions, int);
|
||||
DECLARE_ATTRIBUTE(InnerRadius, float);
|
||||
DECLARE_ATTRIBUTE(OuterRadius, float);
|
||||
DECLARE_ATTRIBUTE(Grow, float);
|
||||
DECLARE_ATTRIBUTE(Shrink, float);
|
||||
DECLARE_ATTRIBUTE(FlexDir, int);
|
||||
DECLARE_ATTRIBUTE(FlexWrap, int);
|
||||
DECLARE_ATTRIBUTE(Padding, glm::vec4);
|
||||
DECLARE_ATTRIBUTE(Margin, glm::vec4);
|
||||
DECLARE_ATTRIBUTE(Color, glm::vec4);
|
||||
|
||||
#undef DECLARE_ATTRIBUTE
|
||||
}
|
||||
|
||||
class Node
|
||||
{
|
||||
const Node* parent{ nullptr };
|
||||
YGNodeRef y_node{ nullptr };
|
||||
struct stat m_file_info { 0 };
|
||||
std::string m_path;
|
||||
|
||||
public:
|
||||
std::vector<Node> children;
|
||||
glm::vec4 color;
|
||||
glm::vec2 m_pos;
|
||||
glm::vec2 m_size;
|
||||
glm::vec4 m_clip;
|
||||
Node(const Node&) = delete;
|
||||
Node& operator=(const Node&) = delete;
|
||||
Node& operator=(Node&& o) { return Node(std::forward<Node>(o)); }
|
||||
Node(Node&& o)
|
||||
{
|
||||
children = std::move(o.children);
|
||||
for (auto& c : children)
|
||||
c.parent = this;
|
||||
parent = o.parent;
|
||||
y_node = o.y_node;
|
||||
m_pos = o.m_pos;
|
||||
m_size = o.m_size;
|
||||
m_clip = o.m_clip;
|
||||
color = o.color;
|
||||
m_file_info = o.m_file_info;
|
||||
o.y_node = nullptr;
|
||||
o.parent = nullptr;
|
||||
}
|
||||
Node() { y_node = YGNodeNew(); }
|
||||
~Node()
|
||||
{
|
||||
children.clear();
|
||||
if (y_node)
|
||||
YGNodeFree(y_node);
|
||||
}
|
||||
|
||||
void SetWidth(float value) { YGNodeStyleSetWidth(y_node, value); }
|
||||
void SetWidthP(float value) { YGNodeStyleSetWidthPercent(y_node, value); }
|
||||
void SetHeight(float value) { YGNodeStyleSetHeight(y_node, value); }
|
||||
void SetHeightP(float value) { YGNodeStyleSetHeightPercent(y_node, value); }
|
||||
|
||||
void SetPadding(float t, float r, float b, float l)
|
||||
{
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeTop, t);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeRight, r);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeBottom, b);
|
||||
YGNodeStyleSetPadding(y_node, YGEdgeLeft, l);
|
||||
}
|
||||
|
||||
void SetFlexGrow(float value) { YGNodeStyleSetFlexGrow(y_node, value); }
|
||||
void SetFlexShrink(float value) { YGNodeStyleSetFlexShrink(y_node, value); }
|
||||
void SetFlexDir(YGFlexDirection value) { YGNodeStyleSetFlexDirection(y_node, value); }
|
||||
void SetFlexWrap(YGWrap value) { YGNodeStyleSetFlexWrap(y_node, value); }
|
||||
|
||||
glm::vec4 rect_intersection(glm::vec4 a, glm::vec4 b)
|
||||
{
|
||||
// convert from [x,y,w,h] to [x1,y1,x2,y1]
|
||||
a = glm::vec4(a.xy(), a.xy() + a.zw());
|
||||
b = glm::vec4(b.xy(), b.xy() + b.zw());
|
||||
auto o = glm::vec4(glm::max(a.xy(), b.xy()), glm::min(a.zw(), b.zw()));
|
||||
o = glm::vec4(o.xy(), glm::max({ 0, 0 }, o.zw() - o.xy()));
|
||||
return o;
|
||||
}
|
||||
|
||||
void update(float width, float height);
|
||||
void update_internal(glm::vec2 origin);
|
||||
void parse_attributes(att::kAttribute ka, const tinyxml2::XMLAttribute* attr);
|
||||
void load(const char* path);
|
||||
void load_internal(const tinyxml2::XMLElement* x_node);
|
||||
void reload();
|
||||
};
|
||||
@@ -1,99 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
namespace att
|
||||
{
|
||||
enum class kAttribute : uint8_t {
|
||||
Width, MinWidth, MaxWidth,
|
||||
Height, MinHeight, MaxHeight,
|
||||
Divisions, InnerRadius, OuterRadius,
|
||||
Grow, Shrink, FlexDir, FlexWrap,
|
||||
Padding, Margin,
|
||||
Color
|
||||
};
|
||||
|
||||
struct AttributeBase
|
||||
{
|
||||
kAttribute id;
|
||||
};
|
||||
|
||||
typedef std::map<att::kAttribute, std::unique_ptr<att::AttributeBase>> AttrubutesMap;
|
||||
|
||||
template<kAttribute T, typename V>
|
||||
struct Attribute : public AttributeBase
|
||||
{
|
||||
static const kAttribute static_id = T;
|
||||
V value;
|
||||
Attribute() : value{0} { id = static_id; }
|
||||
Attribute(V v) : value(v) { id = static_id; }
|
||||
};
|
||||
|
||||
struct typemap
|
||||
{
|
||||
const char* name;
|
||||
kAttribute value;
|
||||
};
|
||||
static constexpr typemap map[] =
|
||||
{
|
||||
{ "width", kAttribute::Width },
|
||||
{ "min-width", kAttribute::MinWidth },
|
||||
{ "max-width", kAttribute::MaxWidth },
|
||||
{ "height", kAttribute::Height },
|
||||
{ "min-height", kAttribute::MinHeight },
|
||||
{ "max-height", kAttribute::MaxHeight },
|
||||
{ "divisions", kAttribute::Divisions },
|
||||
{ "inner-radius", kAttribute::InnerRadius },
|
||||
{ "outer-radius", kAttribute::OuterRadius },
|
||||
{ "grow", kAttribute::Grow },
|
||||
{ "shrink", kAttribute::Shrink },
|
||||
{ "dir", kAttribute::FlexDir },
|
||||
{ "wrap", kAttribute::FlexWrap },
|
||||
{ "pad", kAttribute::Padding },
|
||||
{ "margin", kAttribute::Margin },
|
||||
{ "color", kAttribute::Color },
|
||||
};
|
||||
constexpr int map_size = sizeof(map) / sizeof(typemap) - 1;
|
||||
constexpr bool same(const char* a, const char* b)
|
||||
{
|
||||
return (*a && *b) ? (*a == *b && same(a + 1, b + 1)) : !(*a || *b);
|
||||
}
|
||||
constexpr const kAttribute value(char const *name, int i = 0)
|
||||
{
|
||||
return ((i >= map_size) || same(map[i].name, name)) ?
|
||||
map[i].value : value(name, i + 1);
|
||||
}
|
||||
constexpr const char* string(const kAttribute value, int i = 0)
|
||||
{
|
||||
return (map[i].value == value) ? map[i].name : string(value, i + 1);
|
||||
}
|
||||
|
||||
//constexpr const char* string(kAttribute a) { return names[(int)a]; }
|
||||
|
||||
// template<kAttribute T, typename V>
|
||||
// constexpr const char* string(const Attribute<T, V> a) { return names[(int)a.id]; }
|
||||
|
||||
#define DECLARE_ATTRIBUTE(N,T) \
|
||||
struct N : public Attribute<kAttribute::N,T> \
|
||||
{ using Attribute<kAttribute::N,T>::Attribute; };
|
||||
|
||||
DECLARE_ATTRIBUTE(Width, float);
|
||||
DECLARE_ATTRIBUTE(MinWidth, float);
|
||||
DECLARE_ATTRIBUTE(MaxWidth, float);
|
||||
DECLARE_ATTRIBUTE(Height, float);
|
||||
DECLARE_ATTRIBUTE(MinHeight, float);
|
||||
DECLARE_ATTRIBUTE(MaxHeight, float);
|
||||
DECLARE_ATTRIBUTE(Divisions, int);
|
||||
DECLARE_ATTRIBUTE(InnerRadius, float);
|
||||
DECLARE_ATTRIBUTE(OuterRadius, float);
|
||||
DECLARE_ATTRIBUTE(Grow, float);
|
||||
DECLARE_ATTRIBUTE(Shrink, float);
|
||||
DECLARE_ATTRIBUTE(FlexDir, int);
|
||||
DECLARE_ATTRIBUTE(FlexWrap, int);
|
||||
DECLARE_ATTRIBUTE(Padding, glm::vec4);
|
||||
DECLARE_ATTRIBUTE(Margin, glm::vec4);
|
||||
DECLARE_ATTRIBUTE(Color, glm::vec4);
|
||||
|
||||
#undef DECLARE_ATTRIBUTE
|
||||
}
|
||||
#include "layout.h"
|
||||
|
||||
class Shape
|
||||
{
|
||||
@@ -104,8 +10,6 @@ protected:
|
||||
GLvoid* ioff[2]{ 0 };
|
||||
struct vertex_t { glm::vec4 pos; glm::vec2 uvs; };
|
||||
public:
|
||||
YGNodeRef y_node;
|
||||
glm::vec4 color;
|
||||
att::AttrubutesMap attribs;
|
||||
bool create_buffers(GLvoid* idx, GLvoid* vertices, int isize, int vsize);
|
||||
void draw_fill() const;
|
||||
|
||||
Reference in New Issue
Block a user